breakhack/data
Linus Probert ebfe2715e0 Fixes compile error and some graphical issues
- Keys and artifacts should render on to of other items
- Locked doors will impact surrounding wall layouts
2019-03-20 19:56:30 +01:00
..
chestgen.lua Implements control over lua random numbers 2019-02-22 00:09:31 +01:00
layoutparser.lua Fixes compile error and some graphical issues 2019-03-20 19:56:30 +01:00
lockedroomlayouts.dat Completes locked room generation 2019-03-20 09:53:35 +01:00
mapgen.lua Completes locked room generation 2019-03-20 09:53:35 +01:00
maproombuilder.lua Incomplete monster key fixes 2019-03-19 21:54:58 +01:00
menumapgen.lua Shops implemented 2019-03-07 11:09:14 +01:00
monstergen.lua Reduces fairy frequency 2019-03-14 19:15:45 +01:00
pitlayouts.dat Begins refactoring of layout parser to accomodate more layout details 2019-03-01 12:44:12 +01:00
shoplayouts.dat Adds light tiles to layout files and a shopkeeper 2019-03-07 20:06:04 +01:00
trapgen.lua Implements control over lua random numbers 2019-02-22 00:09:31 +01:00
walllayouts.dat Adds doors and greater chance of walls 2019-03-14 19:11:25 +01:00