28 lines
712 B
Plaintext
28 lines
712 B
Plaintext
x Add walls and stuff to maps
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x Implement simple box collisions
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x Add enemies (generated through lua)
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x Monster object created
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x Lua bindings for creation
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x Making some better generation and randomeness
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x Move "clip" from texture to sprite
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x Hitting enemies
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x Nicer enemy hits (Text textures, healthbars?)
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- This could need some love later on.
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- Add hits to stats
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- Player hits
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x Moving enemies
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x Stupid roaming enemies
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x Smart agressive enemies
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x Fleeing enemies
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x Add hooks to lua
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x Add movement depending on state (aggro, scared, passive)
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- Lower dungeon levels
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o XP
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- Some xp amount logic
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- Level threshholds
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- gui
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- Items
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- More gui
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Legend: ( '-' = future) ( 'x' = completed ) ( 'o' = begun )
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