breakhack/steamworks_c_wrapper/src/CSteamLeaderboard.h

30 lines
954 B
C++

#pragma once
#include <steam_api.h>
class CSteamLeaderboard
{
private:
SteamLeaderboard_t m_hCurrentLeaderboard;
LeaderboardEntry_t m_leaderboardEntries[10];
int m_nLeaderboardEntries = 0;
public:
CSteamLeaderboard();
void SetCurrent(SteamLeaderboard_t hCurrentLeaderboard);
void FindLeaderboard(const char *pchLeaderboardName );
bool UploadScore(int score, const int *details, int nDetails);
bool DownloadScores();
void OnFindLeaderboard(LeaderboardFindResult_t *pCallback, bool bIOFailiure);
CCallResult<CSteamLeaderboard, LeaderboardFindResult_t> m_callResultFindLeaderboard;
void OnUploadScore(LeaderboardScoreUploaded_t *pCallback, bool bIOFailiure);
CCallResult<CSteamLeaderboard, LeaderboardScoreUploaded_t> m_callResultUploadScore;
void OnDownloadScores(LeaderboardScoresDownloaded_t *pCallback, bool bIOFailiure);
CCallResult<CSteamLeaderboard, LeaderboardScoresDownloaded_t> m_callResultDownloadScores;
};