lite-xl/notes.md

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```c
stbtt_InitFont
stbtt_ScaleForMappingEmToPixels x 3
stbtt_ScaleForPixelHeight
stbtt_BakeFontBitmap
stbtt_GetFontVMetrics x 2
typedef struct {
unsigned short x0, y0, x1, y1; // coordinates of bbox in bitmap
float xoff, yoff, xadvance;
} stbtt_bakedchar;
struct RenImage {
RenColor *pixels;
int width, height;
};
typedef struct {
RenImage *image;
stbtt_bakedchar glyphs[256];
} GlyphSet;
struct RenFont {
void *data;
stbtt_fontinfo stbfont;
GlyphSet *sets[MAX_GLYPHSET];
float size;
int height;
};
```
The function stbtt_BakeFontBitmap is used to write bitmap data into set->image->pixels (where set is a GlyphSet).
Note that set->image->pixels need data in RGB format. After stbtt_BakeFontBitmap call the bitmap data are converted into RGB.
With a single call many glyphs corresponding to a range of codepoints, all in a
single image.
## STB truetype font metrics
stbtt_ScaleForPixelHeight takes a float 'height' and returns height / (ascent - descent).
stbtt_ScaleForMappingEmToPixels take a float 'pixels' and returns pixels / unitsPerEm.
### Computing RenFont
When loading a font, in renderer.c, the font->height is determined as:
```c
int ascent, descent, linegap;
stbtt_GetFontVMetrics(&font->stbfont, &ascent, &descent, &linegap);
float scale = stbtt_ScaleForMappingEmToPixels(&font->stbfont, font->size);
font->height = (ascent - descent + linegap) * scale + 0.5;
```
so, mathematically
```c
font->height = (ascent - descent + linegap) * font->size / unitsPerEm + 0.5;
```
**TO DO**: find out for what font->height is actually used.
### Call to BakeFontBitmap
In the same file, renderer.c, to create the glyphset image it computes:
```c
// Using stbtt functions
float s = ScaleForMappingEmToPixels(1) / ScaleForPixelHeight(1);
```
so 's' is actually equal to (ascent - descent) / unitsPerEm.
Then BakeFontBitmap is called and `font->size * s` is used for the pixel_height argument.
So BakeFontBitmap gets, for pixel_height, (ascent - descent) * font->size / unitsPerEm.
This is equal almost equal to font->height except the 0.5, the missing linegap calculation
and the fact that this latter is an integer instead of a float.