2011-08-24 14:14:44 +02:00
|
|
|
/*
|
|
|
|
Copyright (C) 2003 Parallel Realities
|
2015-03-01 21:37:32 +01:00
|
|
|
Copyright (C) 2011, 2012 Guus Sliepen
|
|
|
|
Copyright (C) 2012, 2015 Julian Marchant
|
2011-08-24 14:14:44 +02:00
|
|
|
|
|
|
|
This program is free software; you can redistribute it and/or
|
|
|
|
modify it under the terms of the GNU General Public License
|
2015-02-26 17:20:36 +01:00
|
|
|
as published by the Free Software Foundation; either version 3
|
2011-08-24 14:14:44 +02:00
|
|
|
of the License, or (at your option) any later version.
|
|
|
|
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
2015-02-26 17:20:36 +01:00
|
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
GNU General Public License for more details.
|
2011-08-24 14:14:44 +02:00
|
|
|
|
|
|
|
You should have received a copy of the GNU General Public License
|
2015-02-26 17:20:36 +01:00
|
|
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
2011-08-24 14:14:44 +02:00
|
|
|
*/
|
|
|
|
|
2015-03-04 15:11:04 +01:00
|
|
|
#ifndef DEFS_H
|
|
|
|
#define DEFS_H
|
|
|
|
|
2011-08-24 14:14:44 +02:00
|
|
|
#define min(a, b) ((a) < (b) ? (a) : (b))
|
|
|
|
#define max(a, b) ((a) > (b) ? (a) : (b))
|
|
|
|
|
|
|
|
// ALL
|
|
|
|
#define NONE 0
|
|
|
|
|
2015-03-01 10:30:11 +01:00
|
|
|
// Compile-time options
|
|
|
|
#ifndef VERSION
|
2015-03-01 10:48:47 +01:00
|
|
|
#define VERSION "devbuild"
|
2015-03-01 10:30:11 +01:00
|
|
|
#endif
|
2011-08-24 14:14:44 +02:00
|
|
|
|
2015-03-01 10:30:11 +01:00
|
|
|
#ifndef DATADIR
|
|
|
|
#define DATADIR "."
|
|
|
|
#endif
|
|
|
|
|
|
|
|
#ifndef PATH_MAX
|
|
|
|
#define PATH_MAX 4096
|
|
|
|
#endif
|
2011-08-24 14:14:44 +02:00
|
|
|
|
|
|
|
// Object Flags
|
|
|
|
#define FL_WEAPCO 1
|
|
|
|
#define FL_FRIEND 2
|
|
|
|
#define FL_IMMORTAL 4
|
|
|
|
#define FL_NOMOVE 8
|
|
|
|
#define FL_NOFIRE 16
|
|
|
|
#define FL_FIRERAY 32
|
|
|
|
#define FL_DAMAGEOWNER 64
|
|
|
|
#define FL_LEAVESECTOR 128
|
|
|
|
#define FL_ESCAPED 256
|
|
|
|
#define FL_DROPMINES 512
|
|
|
|
#define FL_AIMS 1024
|
|
|
|
#define FL_DISABLED 2048
|
|
|
|
#define FL_CANNOTDIE 4096 // This will only apply to Kline before the final mission
|
|
|
|
#define FL_RUNSAWAY 8192
|
|
|
|
#define FL_ALWAYSFACE 16384 // Kline doesn't turn his back on you! ;)
|
|
|
|
#define FL_CIRCLES 32768 // Kline can circle around
|
|
|
|
#define FL_CONTINUOUS_FIRE 65536 // Go absolutely nutts(!)
|
|
|
|
#define FL_DEPLOYDRONES 131072 // Deploys small drone - Used by Boss 2
|
|
|
|
#define FL_CANCLOAK 262144
|
|
|
|
#define FL_ISCLOAKED 524288
|
|
|
|
#define FL_ACTIVATE 1048576
|
|
|
|
#define FL_HASMINIMUMSPEED 2097152
|
|
|
|
#define FL_FIRELASER 4194304
|
|
|
|
|
2015-03-01 10:30:11 +01:00
|
|
|
// Explosions
|
|
|
|
#define E_SMALL_EXPLOSION 4
|
|
|
|
#define E_BIG_EXPLOSION 8
|
|
|
|
#define E_SMOKE 12
|
|
|
|
#define E_TINY_EXPLOSION 16
|
|
|
|
#define E_ELECTRICAL 20
|
|
|
|
|
|
|
|
// Weapon flags
|
|
|
|
#define WF_SPREAD 4
|
|
|
|
#define WF_SCATTER 8
|
|
|
|
#define WF_VARIABLE_SPEED 16
|
|
|
|
#define WF_HOMING 32
|
|
|
|
#define WF_SHOCKWAVE 64
|
|
|
|
#define WF_WEAPCO 128
|
|
|
|
#define WF_FRIEND 256
|
|
|
|
#define WF_AIMED 512
|
|
|
|
#define WF_DISABLE 1024
|
|
|
|
#define WF_TIMEDEXPLOSION 2048
|
|
|
|
|
|
|
|
#define MAX_WEAPONS 20
|
|
|
|
#define MAX_SHAPES 100
|
|
|
|
#define MAX_SHIPSHAPES 120
|
|
|
|
#define MAX_SOUNDS 17
|
|
|
|
#define MAX_ALIENS 25
|
2015-03-03 05:32:48 +01:00
|
|
|
#define MAX_TEXTSHAPES 150
|
2015-03-01 10:30:11 +01:00
|
|
|
#define MAX_FONTSHAPES 6
|
|
|
|
#define MAX_SHOPSHAPES 6
|
|
|
|
#define MAX_DEFALIENS 40
|
|
|
|
#define MAX_MISSIONS 28
|
|
|
|
#define MAX_CARGO 20
|
|
|
|
#define MAX_SHOPITEMS 17
|
|
|
|
|
|
|
|
#define SHIP_HIT_INDEX 60
|
|
|
|
|
|
|
|
// AI Types
|
|
|
|
enum {
|
|
|
|
|
|
|
|
AI_NORMAL = 1,
|
|
|
|
AI_DEFENSIVE,
|
|
|
|
AI_OFFENSIVE,
|
|
|
|
AI_EVASIVE,
|
|
|
|
AI_WANDER
|
|
|
|
};
|
|
|
|
|
2011-08-24 14:14:44 +02:00
|
|
|
// These are for Alien *indexes* NOT classdefs!!
|
|
|
|
enum {
|
|
|
|
|
|
|
|
WC_BOSS = 14,
|
|
|
|
WC_KLINE,
|
|
|
|
FR_PHOEBE,
|
|
|
|
FR_URSULA,
|
|
|
|
FR_SID
|
|
|
|
};
|
|
|
|
|
|
|
|
// Droppables
|
|
|
|
enum {
|
|
|
|
|
|
|
|
P_ANYTHING = 1,
|
|
|
|
P_WEAPONS,
|
|
|
|
P_CASH,
|
|
|
|
P_ROCKET,
|
|
|
|
P_SHIELD,
|
|
|
|
P_CARGO,
|
|
|
|
P_PLASMA_AMMO,
|
|
|
|
P_PLASMA_RATE,
|
|
|
|
P_PLASMA_SHOT,
|
|
|
|
P_PLASMA_DAMAGE,
|
|
|
|
P_MINE, // mines detonate when you "pick them up!"
|
|
|
|
P_PHOEBE, // only used as an attachment(!)
|
|
|
|
P_SLAVES,
|
|
|
|
P_ESCAPEPOD,
|
|
|
|
P_ORE,
|
|
|
|
P_SUPER
|
|
|
|
};
|
|
|
|
|
|
|
|
// Jobs
|
|
|
|
enum {
|
|
|
|
|
|
|
|
WT_PLASMA = 1,
|
|
|
|
WT_ROCKET,
|
|
|
|
WT_ENERGYRAY,
|
|
|
|
WT_LASER,
|
|
|
|
WT_MICROROCKET,
|
|
|
|
WT_CHARGER,
|
|
|
|
WT_DIRECTIONAL,
|
|
|
|
WT_SPREAD
|
|
|
|
};
|
|
|
|
|
|
|
|
// Weapons
|
|
|
|
enum {
|
|
|
|
|
|
|
|
W_NONE = -1,
|
|
|
|
W_PLAYER_WEAPON,
|
|
|
|
W_PLAYER_WEAPON2,
|
|
|
|
W_SINGLE_SHOT,
|
|
|
|
W_DOUBLE_SHOT,
|
|
|
|
W_TRIPLE_SHOT,
|
|
|
|
W_ROCKETS,
|
|
|
|
W_DOUBLE_ROCKETS,
|
|
|
|
W_MICRO_ROCKETS,
|
|
|
|
W_ENERGYRAY,
|
|
|
|
W_LASER,
|
|
|
|
W_CHARGER,
|
|
|
|
W_HOMING_MISSILE,
|
|
|
|
W_DOUBLE_HOMING_MISSILES,
|
|
|
|
W_MICRO_HOMING_MISSILES,
|
|
|
|
W_AIMED_SHOT,
|
|
|
|
W_SPREADSHOT,
|
|
|
|
W_IONCANNON,
|
|
|
|
W_DIRSHOCKMISSILE
|
|
|
|
};
|
|
|
|
|
|
|
|
// Missions
|
|
|
|
enum {
|
|
|
|
|
|
|
|
M_DESTROY_ALL_TARGETS = 1,
|
|
|
|
M_DESTROY_TARGET_TYPE,
|
|
|
|
M_COLLECT,
|
|
|
|
M_PROTECT_PICKUP,
|
|
|
|
M_PROTECT_TARGET,
|
|
|
|
M_DISABLE_TARGET,
|
|
|
|
M_ESCAPE_TARGET
|
|
|
|
};
|
|
|
|
|
|
|
|
enum {
|
|
|
|
|
|
|
|
OB_JUST_FAILED = -2,
|
|
|
|
OB_FAILED,
|
|
|
|
OB_INCOMPLETE,
|
|
|
|
OB_COMPLETED,
|
|
|
|
OB_JUST_COMPLETED,
|
|
|
|
OB_CONDITION,
|
|
|
|
OB_HIDDEN
|
|
|
|
};
|
|
|
|
|
|
|
|
// Class Defs - Some of these are just place holders
|
|
|
|
enum {
|
|
|
|
|
|
|
|
CD_DUALFIGHTER, // 0
|
|
|
|
CD_MISSILEBOAT,
|
|
|
|
CD_PROTOFIGHTER,
|
|
|
|
CD_FRIEND,
|
|
|
|
CD_FRIGATE,
|
|
|
|
CD_FRIGATE_WING1,
|
|
|
|
CD_FRIGATE_WING2,
|
|
|
|
CD_TRANSPORTSHIP,
|
|
|
|
CD_CARGOSHIP,
|
|
|
|
CD_MINER,
|
|
|
|
CD_KLINE, // 10
|
|
|
|
CD_AIMFIGHTER,
|
|
|
|
CD_SLAVETRANSPORT,
|
|
|
|
CD_GOODTRANSPORT,
|
|
|
|
CD_SID,
|
|
|
|
CD_MINEBOSS,
|
|
|
|
CD_BOSS2_WING1,
|
|
|
|
CD_BOSS2_WING2,
|
|
|
|
CD_BOSS2_WING3,
|
|
|
|
CD_BOSS2_WING4,
|
|
|
|
CD_DRONE, // 20
|
|
|
|
CD_CLOAKFIGHTER,
|
|
|
|
CD_EVILURSULA,
|
|
|
|
CD_KRASS,
|
|
|
|
CD_EXEC,
|
|
|
|
CD_ASTEROID,
|
|
|
|
CD_ASTEROID2,
|
|
|
|
CD_ESCORT,
|
|
|
|
CD_MOBILE_RAY,
|
|
|
|
CD_REBELCARRIER,
|
|
|
|
CD_PLUTOBOSS, // 30
|
|
|
|
CD_BARRIER,
|
|
|
|
CD_NEPTUNEBOSS,
|
|
|
|
CD_MOBILESHIELD,
|
|
|
|
CD_PIRATE,
|
|
|
|
CD_FIREFLY,
|
|
|
|
CD_URANUSBOSS,
|
|
|
|
CD_URANUSBOSSWING1,
|
|
|
|
CD_URANUSBOSSWING2,
|
|
|
|
|
|
|
|
// Some special ones
|
|
|
|
CD_ANY = 100,
|
|
|
|
CD_BOSS,
|
|
|
|
CD_PHOEBE,
|
|
|
|
CD_URSULA
|
|
|
|
};
|
|
|
|
|
2015-03-03 05:32:48 +01:00
|
|
|
// Text shapes
|
|
|
|
enum {
|
|
|
|
|
|
|
|
TS_PRESENTS,
|
|
|
|
TS_AN_SDL_GAME,
|
|
|
|
TS_START_NEW_GAME,
|
|
|
|
TS_LOAD_GAME,
|
|
|
|
TS_CONTINUE_CURRENT_GAME,
|
|
|
|
TS_OPTIONS,
|
|
|
|
TS_CHEAT_OPTIONS,
|
|
|
|
TS_QUIT,
|
|
|
|
TS_SOUND,
|
|
|
|
TS_MUSIC,
|
|
|
|
TS_FULLSCREEN,
|
|
|
|
TS_BACK_TO_MAIN_MENU,
|
|
|
|
TS_SAVESLOT_0,
|
|
|
|
TS_SAVESLOT_1,
|
|
|
|
TS_SAVESLOT_2,
|
|
|
|
TS_SAVESLOT_3,
|
|
|
|
TS_SAVESLOT_4,
|
|
|
|
TS_SAVESLOT_5,
|
|
|
|
TS_UNLIMITED_SHIELD,
|
|
|
|
TS_UNLIMITED_AMMO,
|
|
|
|
TS_UNLIMITED_CASH,
|
|
|
|
TS_UNLIMITED_TIME,
|
|
|
|
TS_START_GAME,
|
|
|
|
TS_DIFFICULTY
|
|
|
|
};
|
|
|
|
|
|
|
|
// Menu types
|
|
|
|
enum {
|
|
|
|
|
|
|
|
MENU_MAIN,
|
|
|
|
MENU_DIFFICULTY,
|
|
|
|
MENU_LOAD,
|
|
|
|
MENU_OPTIONS,
|
|
|
|
MENU_CHEAT
|
|
|
|
};
|
|
|
|
|
2011-08-24 14:14:44 +02:00
|
|
|
// Font Colors
|
|
|
|
enum {
|
|
|
|
|
|
|
|
FONT_WHITE,
|
|
|
|
FONT_RED,
|
|
|
|
FONT_YELLOW,
|
|
|
|
FONT_GREEN,
|
|
|
|
FONT_CYAN,
|
|
|
|
FONT_OUTLINE // a dark blue color
|
|
|
|
};
|
|
|
|
|
|
|
|
// Sounds
|
|
|
|
enum {
|
|
|
|
|
|
|
|
SFX_EXPLOSION,
|
|
|
|
SFX_HIT,
|
|
|
|
SFX_DEATH,
|
|
|
|
SFX_MISSILE,
|
|
|
|
SFX_PLASMA,
|
|
|
|
SFX_CLOCK,
|
|
|
|
SFX_FLY,
|
|
|
|
SFX_ENERGYRAY,
|
|
|
|
SFX_PICKUP,
|
|
|
|
SFX_SHIELDUP,
|
|
|
|
SFX_CLOAK,
|
|
|
|
SFX_DEBRIS,
|
|
|
|
SFX_DEBRIS2,
|
|
|
|
SFX_LASER,
|
|
|
|
SFX_PLASMA2,
|
|
|
|
SFX_PLASMA3
|
|
|
|
};
|
|
|
|
|
|
|
|
enum {
|
|
|
|
|
|
|
|
SECTION_TITLE,
|
|
|
|
SECTION_INTERMISSION,
|
|
|
|
SECTION_GAME
|
|
|
|
};
|
|
|
|
|
|
|
|
enum {
|
|
|
|
|
|
|
|
FACE_CHRIS = 90,
|
|
|
|
FACE_SID,
|
|
|
|
FACE_KRASS,
|
|
|
|
FACE_KLINE,
|
|
|
|
FACE_PHOEBE,
|
|
|
|
FACE_URSULA,
|
|
|
|
FACE_CREW
|
|
|
|
};
|
|
|
|
|
2015-02-27 02:51:30 +01:00
|
|
|
// Difficulties
|
|
|
|
enum {
|
|
|
|
DIFFICULTY_EASY,
|
|
|
|
DIFFICULTY_NORMAL,
|
|
|
|
DIFFICULTY_HARD,
|
|
|
|
DIFFICULTY_NIGHTMARE
|
|
|
|
};
|
|
|
|
|
2011-08-24 14:14:44 +02:00
|
|
|
enum {
|
|
|
|
|
|
|
|
PAK_IMG,
|
|
|
|
PAK_WAV,
|
|
|
|
PAK_MOD,
|
|
|
|
PAK_FONT,
|
|
|
|
PAK_S3M
|
|
|
|
};
|
|
|
|
|
2012-03-11 15:19:25 +01:00
|
|
|
extern const char *systemNames[];
|
2011-08-24 14:14:44 +02:00
|
|
|
|
2012-03-11 15:19:25 +01:00
|
|
|
extern const char *systemBackground[];
|
2011-09-11 21:57:57 +02:00
|
|
|
|
2015-03-03 15:25:32 +01:00
|
|
|
const char rate2reload[6] = {15, 15, 13, 11, 9, 7};
|
2012-03-12 04:16:56 +01:00
|
|
|
const int screenWidth = 800;
|
|
|
|
const int screenHeight = 600;
|
2015-02-27 05:28:31 +01:00
|
|
|
const int xViewBorder = 100;
|
|
|
|
const int yViewBorder = 100;
|
2015-02-27 06:25:00 +01:00
|
|
|
const float cameraMaxSpeed = 3.;
|
2015-03-03 15:25:32 +01:00
|
|
|
const int maxHoming = 20;
|
|
|
|
const int maxDoubleHoming = 15;
|
|
|
|
const int maxMicroHoming = 10;
|
2015-03-04 15:11:04 +01:00
|
|
|
|
|
|
|
#endif
|