Edited the readme a bit
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README.txt
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README.txt
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@ -24,19 +24,16 @@ compared to the original:
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project completed that work by adding music and replacing one
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project completed that work by adding music and replacing one
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non-libre graphic that got into version 1.2 by mistake.
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non-libre graphic that got into version 1.2 by mistake.
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* There are several gameplay changes. These changes were mostly done to
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balance the game better. However, if you want the original experience,
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"Classic" difficulty emulates it as closely as possible.
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* Much of the dialog has been changed. There are various reasons for
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* Much of the dialog has been changed. There are various reasons for
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this; some of these include fixing bad writing, making the dialog
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this; some of these include fixing bad writing, making the dialog
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match new music queues, and giving the characters more personality.
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match new music queues, and giving the characters more personality.
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* In many places, the interface has been considerably improved. As an
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* There are several gameplay changes. These changes were mostly done to
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example, the simplistic target arrow of the original has been replaced
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balance the game better. The original game is contained in the Classic
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with a system of several arrows, one for each ship.
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difficulty option, which is nearly identical to the original
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experience. A few small differences (mainly old bugs that were not
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* Unicode and gettext translation support have been added.
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left in) do exist, and they are explained on the following page:
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https://pr-starfighter.github.io/old.html
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* Typing "humansdoitbetter" in the title screen no longer enables
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* Typing "humansdoitbetter" in the title screen no longer enables
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cheats. This is actually because the switch to SDL2 broke the original
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cheats. This is actually because the switch to SDL2 broke the original
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