Edited the readme a bit
This commit is contained in:
parent
747d0c2af6
commit
7734959320
15
README.txt
15
README.txt
|
@ -24,19 +24,16 @@ compared to the original:
|
|||
project completed that work by adding music and replacing one
|
||||
non-libre graphic that got into version 1.2 by mistake.
|
||||
|
||||
* There are several gameplay changes. These changes were mostly done to
|
||||
balance the game better. However, if you want the original experience,
|
||||
"Classic" difficulty emulates it as closely as possible.
|
||||
|
||||
* Much of the dialog has been changed. There are various reasons for
|
||||
this; some of these include fixing bad writing, making the dialog
|
||||
match new music queues, and giving the characters more personality.
|
||||
|
||||
* In many places, the interface has been considerably improved. As an
|
||||
example, the simplistic target arrow of the original has been replaced
|
||||
with a system of several arrows, one for each ship.
|
||||
|
||||
* Unicode and gettext translation support have been added.
|
||||
* There are several gameplay changes. These changes were mostly done to
|
||||
balance the game better. The original game is contained in the Classic
|
||||
difficulty option, which is nearly identical to the original
|
||||
experience. A few small differences (mainly old bugs that were not
|
||||
left in) do exist, and they are explained on the following page:
|
||||
https://pr-starfighter.github.io/old.html
|
||||
|
||||
* Typing "humansdoitbetter" in the title screen no longer enables
|
||||
cheats. This is actually because the switch to SDL2 broke the original
|
||||
|
|
Loading…
Reference in New Issue