Added some buffs for easy difficulty and some nerfs for nightmare difficulty.

This commit is contained in:
onpon4 2015-02-27 18:11:59 -05:00
parent d4d64dda6b
commit 98da910493
1 changed files with 10 additions and 0 deletions

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@ -71,12 +71,22 @@ void newGame()
{ {
case DIFFICULTY_EASY: case DIFFICULTY_EASY:
player.maxShield = 100; player.maxShield = 100;
currentGame.minPlasmaRate = 2;
currentGame.minPlasmaOutput = 2;
currentGame.minPlasmaDamage = 2;
currentGame.maxPlasmaRate = 3;
currentGame.maxPlasmaOutput = 3;
currentGame.maxPlasmaDamage = 3;
break; break;
case DIFFICULTY_HARD: case DIFFICULTY_HARD:
player.maxShield = 25; player.maxShield = 25;
break; break;
case DIFFICULTY_NIGHTMARE: case DIFFICULTY_NIGHTMARE:
player.maxShield = 1; player.maxShield = 1;
currentGame.maxPlasmaRate = 1;
currentGame.maxPlasmaOutput = 1;
currentGame.maxPlasmaDamage = 1;
currentGame.maxRocketAmmo = 5;
break; break;
default: default:
player.maxShield = 50; player.maxShield = 50;