Moar translations!
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@ -6,6 +6,9 @@ dist
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starfighter
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src/starfighter
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# Backups
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*~
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# Autoconf / Automake
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aclocal.m4
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autom4te.cache
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1347
locale/en.po
1347
locale/en.po
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@ -0,0 +1,3 @@
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#!/bin/sh
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xgettext --keyword=_ --language=C --add-comments -o pr-starfighter_new.pot ../src/*.c
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32
src/alien.c
32
src/alien.c
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@ -1551,7 +1551,9 @@ void alien_setKlineAttackMethod(Object *alien)
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{
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if (alien->shield <= 500)
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{
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radio_setMessage(FS_KLINE, "ENOUGH! THIS ENDS NOW!", 1);
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/// Dialog (Kline Kethlan)
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/// Used when the final "stage" of the Venus fight is entered.
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radio_setMessage(FS_KLINE, _("ENOUGH! THIS ENDS NOW!"), 1);
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alien->weaponType[0] = W_AIMED_SHOT;
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alien->weaponType[1] = W_MICRO_HOMING_MISSILES;
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alien->flags |= FL_CANCLOAK;
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@ -1560,7 +1562,9 @@ void alien_setKlineAttackMethod(Object *alien)
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}
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else if (alien->shield <= 1000)
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{
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radio_setMessage(FS_KLINE, "Your ability to stay alive irritates me! Try dodging some of these!", 1);
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/// Dialog (Kline Kethlan)
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/// Used when the third "stage" of the Vinus fight is entered.
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radio_setMessage(FS_KLINE, _("Your ability to stay alive irritates me! Try dodging some of these!"), 1);
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if (game.difficulty == DIFFICULTY_ORIGINAL)
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{
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alien->weaponType[0] = W_DIRSHOCKMISSILE;
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@ -1572,7 +1576,9 @@ void alien_setKlineAttackMethod(Object *alien)
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}
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else
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{
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radio_setMessage(FS_KLINE, "Very good, Bainfield. Now let's get a little more serious...", 1);
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/// Dialog (Kline Kethlan)
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/// Used when the second "stage" of the Venus fight is entered.
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radio_setMessage(FS_KLINE, _("Very good, Bainfield. Now let's get a little more serious..."), 1);
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alien->weaponType[0] = W_SPREADSHOT;
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alien->chance[1] = 40;
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}
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@ -1867,9 +1873,9 @@ void alien_destroy(Object *alien, Object *attacker)
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if (game.area != MISN_NEROD)
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{
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if ((alien->classDef == CD_PHOEBE) || (alien->classDef == CD_URSULA))
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info_setLine(">> Ally has ejected! <<\n", FONT_RED);
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info_setLine(_(">> Ally has ejected! <<"), FONT_RED);
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else
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info_setLine(">> Friendly craft has been destroyed! <<\n", FONT_RED);
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info_setLine(_(">> Friendly craft has been destroyed! <<"), FONT_RED);
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}
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}
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@ -2020,10 +2026,16 @@ void alien_destroy(Object *alien, Object *attacker)
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}
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if ((alien->classDef == CD_KRASS) && (attacker == &player))
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radio_setMessage(FS_CHRIS, "The name's CHRIS, old-timer.", 1);
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{
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/// Dialog (Chris Bainfield)
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/// Used when Krass Tyler is beaten in the Jupiter mission.
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radio_setMessage(FS_CHRIS, _("The name's CHRIS, old-timer."), 1);
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}
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if (alien->classDef == CD_KLINE)
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{
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/// Dialog (Kline Kethlan)
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/// Used when Kline is killed in the Venus mission.
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radio_setMessage(FS_KLINE, "It was an honor... to have fought you...", 1);
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alien->dx = alien->dy = 0;
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alien->shield = -150;
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@ -2059,7 +2071,9 @@ void alien_hurt(Object *alien, Object *attacker, int damage, int ion)
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{
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alien->flags |= FL_LEAVESECTOR;
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alien->flags &= ~FL_CIRCLES;
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radio_setMessage(FS_KLINE, "Seems I underestimated you, Bainfield. We'll meet again!", 1);
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/// Dialog (Kline Kethlan)
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/// Used when Kline is beaten in the Elamale mission.
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radio_setMessage(FS_KLINE, _("Seems I underestimated you, Bainfield. We'll meet again!"), 1);
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}
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}
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else if (game.area == MISN_EARTH)
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@ -2069,7 +2083,9 @@ void alien_hurt(Object *alien, Object *attacker, int damage, int ion)
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{
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alien->flags |= FL_LEAVESECTOR;
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alien->flags &= ~FL_CIRCLES;
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radio_setMessage(FS_SID, "Chris, Kethlan is getting away!", 1);
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/// Dialog (Sid Wilson)
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/// Used when Kline is beaten in the Earth mission.
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radio_setMessage(FS_SID, _("Chris, Kethlan is getting away!"), 1);
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}
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}
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else if (game.area == MISN_VENUS)
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