Commit Graph

24 Commits

Author SHA1 Message Date
onpon4 98a74e0d44 More code cleanup. 2015-04-30 18:51:26 -04:00
onpon4 60968c7b0e Some more touch-ups. 2015-04-26 07:37:30 -04:00
onpon4 95d31b8039 Removed now empty debris.cpp and debris.h. 2015-04-24 22:45:50 -04:00
onpon4 75990d42f8 Moved stuff in comms.cpp to intermission.cpp as static functions. 2015-04-24 22:40:50 -04:00
onpon4 5982fcc0d8 Some reorganization. 2015-04-24 16:27:07 -04:00
onpon4 f4bd2f2abe Fixed the makefile so it installs music. 2015-04-20 13:05:28 -04:00
onpon4 f6494ca5ae Release 1.3.1
Release differences from 1.3:

* Fixed a case of division by zero, most notably when asteroids were
  destroyed.

* Added Y as a fire button (for QWERTZ layout users).

* Changed 3-way and 4-way spread to the original behavior.

* Added fake difficulty to the Dorim mission.
2015-04-15 16:31:34 -04:00
onpon4 0338a411f1 Changed version number to 1.3.1-dev. 2015-04-07 09:07:24 -04:00
onpon4 eb05495fcd Version 1.3 release 2015-04-05 16:11:53 -04:00
onpon4 2a0234c300 Added ship module, moved fireBullet to it (as ship_fireBullet).
For functions that are used by both aliens and the player.
2015-03-13 10:10:58 -04:00
onpon4 6f768c88a6 Added some starting money for nightmare difficulty.
As a result, you're not stuck with the weakest weapon in the game
anymore. You have to choose between the double rockets, plasma
permanently upgraded in one area, plasma temporarily upgraded in
some areas, or some combination.
2015-03-12 22:14:07 -04:00
onpon4 ea33be4591 Removed the "LINUX" definition.
This is silly. The libraries used have absolutely nothing to do with
"Linux". They're POSIX standard libraries, and will work just as
well on Mac OS X and BSD. The actual code might need to be replaced,
but in any case, this isn't something to limit to "Linux" systems.
2015-03-12 11:41:23 -04:00
onpon4 1c73a37c8e aliens.{cpp|h} -> alien.{cpp|h} 2015-03-09 19:32:03 -04:00
onpon4 9974848ce8 Moved some things. 2015-03-06 23:18:31 -05:00
onpon4 bb30f183a0 Removed unnecessary thing 2015-03-02 08:39:25 -05:00
onpon4 288d96a39b Include SDL headers properly.
Using <SDL/SDL.h>, or in this case <SDL2/SDL.h>, and others like this
is not the proper way to include SDL headers. The proper way is to
pass the -lSDL2 flag to the compiler. The place I put it might be
awkward, but I'm planning to replace this hand-written makefile with
Autoconf/Automake scripts, anyway.
2015-03-01 14:26:14 -05:00
onpon4 23a92bb594 Define compile-time options in defs.h, unless already defined. 2015-03-01 04:30:11 -05:00
onpon4 e6c59d2a24 Some cleanup, bumped version number. 2015-02-27 14:53:23 -05:00
onpon4 3909a72cb4 Removed unpack.o dependency. 2015-02-26 11:22:57 -05:00
onpon4 555ee4fe15 Removed support for PAK files.
These are really unnecessary, and their support makes converting
the music from MOD to Ogg Vorbis more complicated than it needs to
be.
2015-02-26 11:09:28 -05:00
onpon4 748006c2dc Don't use PAKs by default. 2015-02-26 10:12:15 -05:00
Guus Sliepen 593ea01386 Initial conversion to SDL2. 2013-09-30 16:52:43 +02:00
Guus Sliepen bd4a449e10 Rename code/ to src/. 2013-07-11 14:24:37 +02:00
Guus Sliepen 426605d293 Small improvements in the Makefile. 2012-12-09 17:02:58 +01:00