Commit Graph

16 Commits

Author SHA1 Message Date
onpon4 bf844b25eb More music 2015-02-26 19:55:52 -05:00
onpon4 9d43547982 Small fix to credits. 2015-02-26 19:27:38 -05:00
onpon4 491bb2641b Removed choice of targeting systems.
This is silly. I can see that someone decided to restrict targeting
to one ship as a difficulty setting, but that's not a very good way
to achieve different levels of difficulty.

Also added more music and slowed down RE.ogg.
2015-02-26 18:46:45 -05:00
onpon4 9b814979f9 Added more music. 2015-02-26 15:52:18 -05:00
onpon4 fecf957cd5 Started adding some new music, fixed ship aiming off-screen at the end. 2015-02-26 14:18:27 -05:00
onpon4 f385c9448e Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
onpon4 555ee4fe15 Removed support for PAK files.
These are really unnecessary, and their support makes converting
the music from MOD to Ogg Vorbis more complicated than it needs to
be.
2015-02-26 11:09:28 -05:00
onpon4 ed621bf3a4 Changed from 48000 Hz to 44100 Hz.
48000 Hz was causing problems with the sound. Who chose such an odd
number?
2015-02-26 10:22:22 -05:00
Guus Sliepen 36f0e7a85d Merge remote-tracking branch 'origin/sdl2'
Conflicts:
	src/player.cpp
2014-05-13 16:22:11 +02:00
Julian e44c25018a Fixed indentation. 2014-03-12 15:18:41 -04:00
Julian b1ae2a4128 Added the changes I proposed a while back.
So now, when currentGame.gamePlay is set to GAMEPLAY_ONPON:
- You start with 50 shield, and never gain any increased capacity.
- You can't charge the charge cannon and shoot at the same time; if
  you shoot the plasma gun, the charge cannon shoots as well (as if
  you had released the charge key).

I didn't add in the feature to keep the view from slowing you down,
because the method I used was imperfect anyway.
2014-03-12 14:35:24 -04:00
Guus Sliepen b285643a82 Fix color keys. 2013-10-01 14:33:33 +02:00
Guus Sliepen 593ea01386 Initial conversion to SDL2. 2013-09-30 16:52:43 +02:00
Guus Sliepen c357c28966 Ensure the joystick is usable in the title screen. 2013-07-13 15:10:29 +02:00
Guus Sliepen 8810b090fa Remove external files for missions, shop items, aliens and weapons.
The source code contains routines to initialise all these resources, but also
functions to load from and store to external files.  Support for external files
has now been removed; this removes a potential difference between compiling
with or without USEPAK, and makes it easier to change missions in the code.
2013-07-11 15:29:37 +02:00
Guus Sliepen bd4a449e10 Rename code/ to src/. 2013-07-11 14:24:37 +02:00