starfighter/src
onpon4 0f6807d4ad Adjusted the price of plasma and rocket ammo.
There are two adjustments here:

First, Classic difficulty now gives these items the same price as
the original (50), which is important because the original made it
very easy to grind by filling up on plasma at interceptions and then
selling it. $25 is a lot more than $5.

Second, for every other difficulty, the price has been dropped down
from 10 to 1. The reason I'm doing this is unlike in the original,
you now pretty much have to routinely fill up on rockets and/or
plasma ammo to use these weapons, and it puts the weapons which
don't need ammo (laser and charger) at an unfair advantage, basically
turning use of rockets into a mistake. By making the prices very low,
you still want to conserve plasma and rockets, but the effect is more
to deprive you of their use later on in the mission than to drain
your money.
2016-01-08 11:13:56 -05:00
..
Starfighter.cpp Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
Starfighter.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
alien.cpp Fixed the bug that caused mobile rays to shoot bullets. 2016-01-07 19:01:25 -05:00
alien.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
audio.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
audio.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
bullet.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
bullet.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
cargo.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
cargo.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
collectable.cpp Fixed positioning of mine explosions. 2016-01-06 20:49:02 -05:00
collectable.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
colors.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
colors.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
cutscene.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
cutscene.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
defs.h Added special target text for Kline. 2016-01-08 11:09:13 -05:00
engine.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
engine.h More cleanup. 2016-01-02 17:37:19 -05:00
event.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
event.h Some cleanup. 2016-01-03 14:31:39 -05:00
explosion.cpp Fixed more magic numbers. 2016-01-05 22:12:29 -05:00
explosion.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
game.cpp Added special target text for Kline. 2016-01-08 11:09:13 -05:00
game.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
gfx.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
gfx.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
intermission.cpp Removed the suggestion from the Comms screen that Phoebe's name is unknown. 2016-01-08 10:37:19 -05:00
intermission.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
loadSave.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
loadSave.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
messages.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
messages.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
misc.cpp Renamed "FACE_" enum values to "FS_". 2016-01-04 09:07:30 -05:00
misc.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
missions.cpp Added special target text for Kline. 2016-01-08 11:09:13 -05:00
missions.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
player.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
player.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
renderer.cpp More cleanup. 2016-01-02 16:59:48 -05:00
renderer.h More cleanup. 2016-01-02 16:59:48 -05:00
resources.cpp Added special target text for Kline. 2016-01-08 11:09:13 -05:00
resources.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
screen.cpp Some cleanup I forgot to do in gfx.cpp. 2016-01-03 22:39:16 -05:00
screen.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
ship.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
ship.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
shop.cpp Adjusted the price of plasma and rocket ammo. 2016-01-08 11:13:56 -05:00
shop.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
structs.h Moved cutscenes to C. 2016-01-04 20:17:06 -05:00
title.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
title.h Updated copyright notices. 2016-01-07 21:32:40 -05:00
weapons.cpp Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
weapons.h Removed the very last of the image-related magic numbers (in source code). 2016-01-06 20:35:37 -05:00
window.cpp Updated copyright notices. 2016-01-07 21:32:40 -05:00
window.h Updated copyright notices. 2016-01-07 21:32:40 -05:00