..
Starfighter.cpp
Moved cutscenes to C.
2016-01-04 20:17:06 -05:00
Starfighter.h
Moved cutscenes to C.
2016-01-04 20:17:06 -05:00
alien.cpp
Let Kline switch weapons on Venus (except in Classic difficulty).
2016-01-08 18:09:35 -05:00
alien.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
audio.cpp
Updated copyright notices.
2016-01-07 21:32:40 -05:00
audio.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
bullet.cpp
Fixed more magic numbers.
2016-01-05 22:12:29 -05:00
bullet.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
cargo.cpp
Fixed more magic numbers.
2016-01-05 22:12:29 -05:00
cargo.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
collectable.cpp
Fixed positioning of mine explosions.
2016-01-06 20:49:02 -05:00
collectable.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
colors.cpp
Updated copyright notices.
2016-01-07 21:32:40 -05:00
colors.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
cutscene.cpp
Removed the very last of the image-related magic numbers (in source code).
2016-01-06 20:35:37 -05:00
cutscene.h
Moved cutscenes to C.
2016-01-04 20:17:06 -05:00
defs.h
Let Kline switch weapons on Venus (except in Classic difficulty).
2016-01-08 18:09:35 -05:00
engine.cpp
Fixed more magic numbers.
2016-01-05 22:12:29 -05:00
engine.h
More cleanup.
2016-01-02 17:37:19 -05:00
event.cpp
Renamed "FACE_" enum values to "FS_".
2016-01-04 09:07:30 -05:00
event.h
Some cleanup.
2016-01-03 14:31:39 -05:00
explosion.cpp
Fixed more magic numbers.
2016-01-05 22:12:29 -05:00
explosion.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
game.cpp
Removed the code that caused you to briefly stop when you finished Ellesh.
2016-01-08 16:56:07 -05:00
game.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
gfx.cpp
Removed the very last of the image-related magic numbers (in source code).
2016-01-06 20:35:37 -05:00
gfx.h
Removed the very last of the image-related magic numbers (in source code).
2016-01-06 20:35:37 -05:00
intermission.cpp
Removed the suggestion from the Comms screen that Phoebe's name is unknown.
2016-01-08 10:37:19 -05:00
intermission.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
loadSave.cpp
Updated copyright notices.
2016-01-07 21:32:40 -05:00
loadSave.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
messages.cpp
Updated copyright notices.
2016-01-07 21:32:40 -05:00
messages.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
misc.cpp
Renamed "FACE_" enum values to "FS_".
2016-01-04 09:07:30 -05:00
misc.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
missions.cpp
Added special target text for Kline.
2016-01-08 11:09:13 -05:00
missions.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
player.cpp
Updated copyright notices.
2016-01-07 21:32:40 -05:00
player.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
renderer.cpp
More cleanup.
2016-01-02 16:59:48 -05:00
renderer.h
More cleanup.
2016-01-02 16:59:48 -05:00
resources.cpp
Added special target text for Kline.
2016-01-08 11:09:13 -05:00
resources.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
screen.cpp
Some cleanup I forgot to do in gfx.cpp.
2016-01-03 22:39:16 -05:00
screen.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
ship.cpp
Fixed being able to get hurt after the mission is over.
2016-01-08 16:36:20 -05:00
ship.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
shop.cpp
A little cleanup.
2016-01-08 11:27:28 -05:00
shop.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
structs.h
Moved cutscenes to C.
2016-01-04 20:17:06 -05:00
title.cpp
Removed the very last of the image-related magic numbers (in source code).
2016-01-06 20:35:37 -05:00
title.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00
weapons.cpp
Removed the very last of the image-related magic numbers (in source code).
2016-01-06 20:35:37 -05:00
weapons.h
Removed the very last of the image-related magic numbers (in source code).
2016-01-06 20:35:37 -05:00
window.cpp
Updated copyright notices.
2016-01-07 21:32:40 -05:00
window.h
Updated copyright notices.
2016-01-07 21:32:40 -05:00