..
Starfighter.cpp
Fixed defaulting to "easy" difficulty.
2015-02-27 19:52:55 -05:00
Starfighter.h
Some cleanup, bumped version number.
2015-02-27 14:53:23 -05:00
ai.cpp
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
ai.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
aliens.cpp
Changed Klein's position in the final battle.
2015-02-28 18:56:24 -05:00
aliens.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
audio.cpp
Removed Grey Sector. Changed random music selection to always see all of them.
2015-02-26 22:30:26 -05:00
audio.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
bullets.cpp
Some code cleanup.
2015-02-28 08:15:53 -05:00
bullets.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
cargo.cpp
Fixed edges of the screen slowing you down.
2015-02-26 23:23:08 -05:00
cargo.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
collectable.cpp
Changed Klein's position in the final battle.
2015-02-28 18:56:24 -05:00
collectable.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
comms.cpp
Fixed defaulting to "easy" difficulty.
2015-02-27 19:52:55 -05:00
comms.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
debris.cpp
Fixed edges of the screen slowing you down.
2015-02-26 23:23:08 -05:00
debris.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
defs.h
Some cleanup, bumped version number.
2015-02-27 14:53:23 -05:00
events.cpp
Fixed defaulting to "easy" difficulty.
2015-02-27 19:52:55 -05:00
events.h
Removed support for the old cheats.
2015-02-27 13:35:47 -05:00
explosions.cpp
Some code cleanup.
2015-02-28 08:15:53 -05:00
explosions.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
game.cpp
Added some buffs for easy difficulty and some nerfs for nightmare difficulty.
2015-02-27 18:11:59 -05:00
game.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
globals.cpp
Fixed edges of the screen slowing you down.
2015-02-26 23:23:08 -05:00
globals.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
graphics.cpp
Fixed edges of the screen slowing you down.
2015-02-26 23:23:08 -05:00
graphics.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
init.cpp
Some code cleanup.
2015-02-28 08:15:53 -05:00
init.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
intermission.cpp
Some code cleanup.
2015-02-28 08:15:53 -05:00
intermission.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
loadSave.cpp
Some code cleanup.
2015-02-28 08:15:53 -05:00
loadSave.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
math.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
messages.cpp
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
messages.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
misc.cpp
Some code cleanup.
2015-02-28 08:15:53 -05:00
misc.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
missions.cpp
Fixed not being able to complete missions after destroying interceptions.
2015-02-28 10:03:27 -05:00
missions.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
player.cpp
Reduced charger's max charge, make it fire when it reaches max.
2015-02-28 08:36:04 -05:00
player.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
resources.cpp
Corrected bad use of fscanf.
2015-02-27 17:59:25 -05:00
resources.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
script.cpp
Corrected bad use of fscanf.
2015-02-27 17:59:25 -05:00
script.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
shop.cpp
Increased max missiles for double homing to 15.
2015-02-28 19:06:11 -05:00
shop.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
structs.h
Fixed edges of the screen slowing you down.
2015-02-26 23:23:08 -05:00
title.cpp
Fixed defaulting to "easy" difficulty.
2015-02-27 19:52:55 -05:00
title.h
Corrected bad use of fscanf.
2015-02-27 17:59:25 -05:00
weapons.cpp
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00
weapons.h
Upgraded to GPLv3.
2015-02-26 11:20:36 -05:00