starfighter/src
onpon4 224b3ea8b1 Increased max missiles for double homing to 15.
It's incredibly silly for it to be 10; what's the advantage of the
double homing missile launcher over the regular homing missile launcher
otherwise? It's just much slower and less versatile. Now it should
be slightly better, because you can effectively shoot 30 missiles
total, instead of just 20.

(Micro homing missiles are different; the advantage of having several
weak missiles instead of a smaller numer of strong missiles is
actually quite significant.)
2015-02-28 19:06:11 -05:00
..
Starfighter.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
Starfighter.h Some cleanup, bumped version number. 2015-02-27 14:53:23 -05:00
ai.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
ai.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
aliens.cpp Changed Klein's position in the final battle. 2015-02-28 18:56:24 -05:00
aliens.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
audio.cpp Removed Grey Sector. Changed random music selection to always see all of them. 2015-02-26 22:30:26 -05:00
audio.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
bullets.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
bullets.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
cargo.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
cargo.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
collectable.cpp Changed Klein's position in the final battle. 2015-02-28 18:56:24 -05:00
collectable.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
comms.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
comms.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
debris.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
debris.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
defs.h Some cleanup, bumped version number. 2015-02-27 14:53:23 -05:00
events.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
events.h Removed support for the old cheats. 2015-02-27 13:35:47 -05:00
explosions.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
explosions.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
game.cpp Added some buffs for easy difficulty and some nerfs for nightmare difficulty. 2015-02-27 18:11:59 -05:00
game.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
globals.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
globals.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
graphics.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
graphics.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
init.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
init.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
intermission.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
intermission.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
loadSave.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
loadSave.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
math.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
messages.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
messages.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
misc.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
misc.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
missions.cpp Fixed not being able to complete missions after destroying interceptions. 2015-02-28 10:03:27 -05:00
missions.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
player.cpp Reduced charger's max charge, make it fire when it reaches max. 2015-02-28 08:36:04 -05:00
player.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
resources.cpp Corrected bad use of fscanf. 2015-02-27 17:59:25 -05:00
resources.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
script.cpp Corrected bad use of fscanf. 2015-02-27 17:59:25 -05:00
script.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
shop.cpp Increased max missiles for double homing to 15. 2015-02-28 19:06:11 -05:00
shop.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
structs.h Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
title.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
title.h Corrected bad use of fscanf. 2015-02-27 17:59:25 -05:00
weapons.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
weapons.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00