starfighter/src
onpon4 775be7afb4 Fixed the player's 1 shield in Nightmare difficulty not being called low 2015-02-26 22:35:49 -05:00
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Starfighter.cpp Added in a variation of the "Humans do it better" cheat code. 2015-02-26 22:16:45 -05:00
Starfighter.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
ai.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
ai.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
aliens.cpp Removed choice of targeting systems. 2015-02-26 18:46:45 -05:00
aliens.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
audio.cpp Removed Grey Sector. Changed random music selection to always see all of them. 2015-02-26 22:30:26 -05:00
audio.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
bullets.cpp Removed choice of targeting systems. 2015-02-26 18:46:45 -05:00
bullets.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
cargo.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
cargo.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
collectable.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
collectable.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
comms.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
comms.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
debris.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
debris.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
defs.h Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
events.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
events.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
explosions.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
explosions.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
game.cpp Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
game.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
globals.cpp Removed choice of targeting systems. 2015-02-26 18:46:45 -05:00
globals.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
graphics.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
graphics.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
init.cpp Removed choice of targeting systems. 2015-02-26 18:46:45 -05:00
init.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
intermission.cpp Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
intermission.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
loadSave.cpp Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
loadSave.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
math.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
messages.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
messages.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
misc.cpp Removed choice of targeting systems. 2015-02-26 18:46:45 -05:00
misc.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
missions.cpp Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
missions.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
player.cpp Fixed the player's 1 shield in Nightmare difficulty not being called low 2015-02-26 22:35:49 -05:00
player.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
resources.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
resources.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
script.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
script.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
shop.cpp Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
shop.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
structs.h Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
title.cpp Removed gameplay option, have different max shield based on difficulty 2015-02-26 20:52:20 -05:00
title.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
version.h Rename code/ to src/. 2013-07-11 14:24:37 +02:00
weapons.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
weapons.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00