starfighter/src
onpon4 cc68479156 Deny the Supercharge on bosses, except when on easy difficulty.
A supercharge at this point can suddenly make bosses much easier
(especially the case with the Star Killer). This kind of takes away
the tension, so it's undesired. (It's fine for Easy difficulty,
because it's possible to take in a Supercharge from an earlier level
anyway.)
2015-02-28 09:22:15 -05:00
..
Starfighter.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
Starfighter.h Some cleanup, bumped version number. 2015-02-27 14:53:23 -05:00
ai.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
ai.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
aliens.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
aliens.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
audio.cpp Removed Grey Sector. Changed random music selection to always see all of them. 2015-02-26 22:30:26 -05:00
audio.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
bullets.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
bullets.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
cargo.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
cargo.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
collectable.cpp Deny the Supercharge on bosses, except when on easy difficulty. 2015-02-28 09:22:15 -05:00
collectable.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
comms.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
comms.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
debris.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
debris.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
defs.h Some cleanup, bumped version number. 2015-02-27 14:53:23 -05:00
events.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
events.h Removed support for the old cheats. 2015-02-27 13:35:47 -05:00
explosions.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
explosions.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
game.cpp Added some buffs for easy difficulty and some nerfs for nightmare difficulty. 2015-02-27 18:11:59 -05:00
game.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
globals.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
globals.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
graphics.cpp Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
graphics.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
init.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
init.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
intermission.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
intermission.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
loadSave.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
loadSave.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
math.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
messages.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
messages.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
misc.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
misc.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
missions.cpp Some code cleanup. 2015-02-28 08:15:53 -05:00
missions.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
player.cpp Reduced charger's max charge, make it fire when it reaches max. 2015-02-28 08:36:04 -05:00
player.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
resources.cpp Corrected bad use of fscanf. 2015-02-27 17:59:25 -05:00
resources.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
script.cpp Corrected bad use of fscanf. 2015-02-27 17:59:25 -05:00
script.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
shop.cpp Fixed shop's min rocket ammo for double/micro missiles. 2015-02-28 08:47:26 -05:00
shop.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
structs.h Fixed edges of the screen slowing you down. 2015-02-26 23:23:08 -05:00
title.cpp Fixed defaulting to "easy" difficulty. 2015-02-27 19:52:55 -05:00
title.h Corrected bad use of fscanf. 2015-02-27 17:59:25 -05:00
weapons.cpp Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00
weapons.h Upgraded to GPLv3. 2015-02-26 11:20:36 -05:00