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Starfighter.cpp
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Added in a variation of the "Humans do it better" cheat code.
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2015-02-26 22:16:45 -05:00 |
Starfighter.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
ai.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
ai.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
aliens.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
aliens.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
audio.cpp
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Removed Grey Sector. Changed random music selection to always see all of them.
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2015-02-26 22:30:26 -05:00 |
audio.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
bullets.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
bullets.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
cargo.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
cargo.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
collectable.cpp
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Fixed using smx where I should have used smy.
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2015-02-26 23:31:26 -05:00 |
collectable.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
comms.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
comms.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
debris.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
debris.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
defs.h
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Added code to center the camera when not moving.
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2015-02-27 00:26:29 -05:00 |
events.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
events.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
explosions.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
explosions.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
game.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
game.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
globals.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
globals.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
graphics.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
graphics.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
init.cpp
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Removed choice of targeting systems.
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2015-02-26 18:46:45 -05:00 |
init.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
intermission.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
intermission.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
loadSave.cpp
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Removed gameplay option, have different max shield based on difficulty
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2015-02-26 20:52:20 -05:00 |
loadSave.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
math.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
messages.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
messages.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
misc.cpp
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Removed choice of targeting systems.
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2015-02-26 18:46:45 -05:00 |
misc.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
missions.cpp
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Removed gameplay option, have different max shield based on difficulty
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2015-02-26 20:52:20 -05:00 |
missions.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
player.cpp
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Updated cutscenes, fixed bug with scrolling levels
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2015-02-27 09:30:30 -05:00 |
player.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
resources.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
resources.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
script.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
script.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
shop.cpp
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Removed gameplay option, have different max shield based on difficulty
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2015-02-26 20:52:20 -05:00 |
shop.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
structs.h
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
title.cpp
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Fixed edges of the screen slowing you down.
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2015-02-26 23:23:08 -05:00 |
title.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
version.h
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Rename code/ to src/.
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2013-07-11 14:24:37 +02:00 |
weapons.cpp
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |
weapons.h
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Upgraded to GPLv3.
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2015-02-26 11:20:36 -05:00 |