starfighter/src
onpon4 fdd780ca0f Fixed a duplicate variable.
The only effect I noticed was creating asteroid explosions in the
wrong places, but it could be that it had far more disasterous results.
2015-04-14 18:50:07 -04:00
..
Starfighter.cpp Replaced the Sourceforge link in various places with a Savannah link. 2015-03-26 22:25:12 -04:00
Starfighter.h Replaced rrand function with RANDRANGE macro. 2015-03-29 10:19:53 -04:00
alien.cpp Fixed a duplicate variable. 2015-04-14 18:50:07 -04:00
alien.h More cleanup. 2015-04-07 19:16:46 -04:00
audio.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
audio.h Updated audio module. 2015-03-08 10:38:58 -04:00
bullet.cpp Fixed a duplicate variable. 2015-04-14 18:50:07 -04:00
bullet.h Some code cleanup. 2015-04-07 16:09:17 -04:00
cargo.cpp More cleanup. 2015-04-07 19:16:46 -04:00
cargo.h More cleanup. 2015-04-07 19:16:46 -04:00
collectable.cpp More cleanup. 2015-04-07 19:16:46 -04:00
collectable.h More cleanup. 2015-04-07 19:16:46 -04:00
comms.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
comms.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
debris.cpp More cleanup. 2015-04-07 19:16:46 -04:00
debris.h More cleanup. 2015-04-07 19:16:46 -04:00
defs.h One more flag that has to be long 2015-03-31 13:15:08 -04:00
events.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
events.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
explosions.cpp Replaced rrand function with RANDRANGE macro. 2015-03-29 10:19:53 -04:00
explosions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
game.cpp Fixed a duplicate variable. 2015-04-14 18:50:07 -04:00
game.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
globals.cpp Updated copyright notices on all files based on git-blame. 2015-03-01 15:37:32 -05:00
globals.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
graphics.cpp Fixed a potential compatibility problem. 2015-03-31 13:02:09 -04:00
graphics.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
init.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
init.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
intermission.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
intermission.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
loadSave.cpp Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
loadSave.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
messages.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
messages.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
misc.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
misc.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
missions.cpp Proper fix. 2015-04-05 17:26:37 -04:00
missions.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
player.cpp More cleanup. 2015-04-07 19:16:46 -04:00
player.h More cleanup. 2015-04-07 19:16:46 -04:00
resources.cpp Fixed a potential compatibility problem. 2015-03-31 13:02:09 -04:00
resources.h Updated audio module. 2015-03-08 10:38:58 -04:00
script.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
script.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
ship.cpp Changed plasma spread to the original version. 2015-04-07 21:14:30 -04:00
ship.h Moved fireRay to the ship module. 2015-03-17 10:34:29 -04:00
shop.cpp Fixed shop bug which caused loss of super charge. 2015-04-08 20:33:53 -04:00
shop.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
structs.h Changed timeTaken from int to long int. 2015-03-31 15:23:17 -04:00
title.cpp Added an enum for missions/areas. 2015-03-29 13:11:12 -04:00
title.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00
weapons.cpp Changed player's plasma weapon to spread by default. 2015-04-08 20:58:21 -04:00
weapons.h Prevent inclusion of headers multiple times, on an individual level. 2015-03-04 09:11:04 -05:00