Active unit count as health > 0.

This commit is contained in:
Steve 2015-11-01 13:35:35 +00:00
parent 4d745dc74e
commit 2ed49023fd
1 changed files with 9 additions and 6 deletions

View File

@ -70,13 +70,16 @@ void doEntities(void)
case ET_FIGHTER: case ET_FIGHTER:
doFighter(); doFighter();
if (self->side == SIDE_ALLIES) if (e->health > 0)
{ {
numActiveAllies++; if (e->side == SIDE_ALLIES)
} {
else numActiveAllies++;
{ }
numActiveEnemies++; else
{
numActiveEnemies++;
}
} }
break; break;