Longer action timeout when towing to extraction point.

This commit is contained in:
Steve 2015-11-27 06:36:48 +00:00
parent 3ef305686f
commit ae17d9b422
1 changed files with 1 additions and 1 deletions

View File

@ -519,7 +519,7 @@ static int nearExtractionPoint(void)
{
self->target = battle.extractionPoint;
self->action = moveToExtractionPoint;
self->aiActionTime = FPS / 2;
self->aiActionTime = (!self->towing) ? FPS / 2 : FPS * 2;
}
}