Longer action timeout when towing to extraction point.
This commit is contained in:
parent
3ef305686f
commit
ae17d9b422
|
@ -519,7 +519,7 @@ static int nearExtractionPoint(void)
|
||||||
{
|
{
|
||||||
self->target = battle.extractionPoint;
|
self->target = battle.extractionPoint;
|
||||||
self->action = moveToExtractionPoint;
|
self->action = moveToExtractionPoint;
|
||||||
self->aiActionTime = FPS / 2;
|
self->aiActionTime = (!self->towing) ? FPS / 2 : FPS * 2;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue