Only speak if you're on the same side as the player..!
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@ -169,7 +169,7 @@ static void nextMessage(void)
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return;
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}
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if (isWingmate && e->type == ET_FIGHTER && e->speed > 0)
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if (isWingmate && e->side == player->side && e->type == ET_FIGHTER && e->speed > 0)
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{
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wingmate = e;
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