Don't allow SURVIVOR trophy to be earned if the player isn't in a common fighter.
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@ -475,7 +475,7 @@ void awardPostMissionTrophies(void)
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{
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awardTrophy("EPIC");
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if (battle.stats[STAT_PLAYER_KILLED] == 0)
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if (battle.stats[STAT_PLAYER_KILLED] == 0 && player->flags & EF_COMMON_FIGHTER)
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{
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awardTrophy("SURVIVOR");
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}
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