Set window title with full game name.
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@ -68,7 +68,7 @@ void initSDL(void)
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Mix_Volume(-1, app.soundVolume * MIX_MAX_VOLUME / 10);
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Mix_VolumeMusic(app.musicVolume * MIX_MAX_VOLUME / 10);
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app.window = SDL_CreateWindow("TBFTSS", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, app.winWidth, app.winHeight, windowFlags);
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app.window = SDL_CreateWindow("TBFTSS - The Pandoran War", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, app.winWidth, app.winHeight, windowFlags);
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SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "linear");
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