Only raise suspicion level if the battle is in progress.

This commit is contained in:
Steve 2016-05-19 09:31:37 +01:00
parent 5a250e73d2
commit ebf95cb631
1 changed files with 1 additions and 1 deletions

View File

@ -970,7 +970,7 @@ void checkSuspicionLevel(void)
{
battle.hasSuspicionLevel = 0;
if (self->side == player->side)
if (battle.status == MS_IN_PROGRESS && self->side == player->side)
{
battle.hasSuspicionLevel = 1;