Only raise suspicion level if the battle is in progress.
This commit is contained in:
parent
5a250e73d2
commit
ebf95cb631
|
@ -970,7 +970,7 @@ void checkSuspicionLevel(void)
|
|||
{
|
||||
battle.hasSuspicionLevel = 0;
|
||||
|
||||
if (self->side == player->side)
|
||||
if (battle.status == MS_IN_PROGRESS && self->side == player->side)
|
||||
{
|
||||
battle.hasSuspicionLevel = 1;
|
||||
|
||||
|
|
Loading…
Reference in New Issue