Compile fixes.
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16
CHANGELOG
16
CHANGELOG
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@ -1,5 +1,9 @@
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Changelog
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1.5.1
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* Updated Catalan translation (thanks, oriolhub)
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* Misc bug and compile fixes.
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1.5
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* Game now renders at chosen resolution instead of scaling up from 1280 x 720
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@ -37,7 +41,7 @@ Changelog
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* Epic missions now have limited "lives". A player can only be killed a certain number of times before they automatically fail the mission. This is to discourage reckless play.
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1.01
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* Corrected "Nation of Tzac" to "Kingdom of Tzac" in a few cases
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* Fixed broken REVISION makefile macro when git is not available
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@ -69,7 +73,7 @@ Changelog
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* Campaign tweaks and bugs fixes
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0.95
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* AI fixes
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* Campaign tweaks and bugs fixes
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* Reset entity owner when detaching tow rope
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@ -87,11 +91,11 @@ Changelog
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* Lowered difficulty of some missions
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0.92
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* Campaign tweaks and bug fixes
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0.91
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* New music track by Vehicle
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* Added effects when bullets hit targets
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* Updated Mantis sprite
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@ -101,7 +105,7 @@ Changelog
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* Misc. tweaks and fixes
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0.9
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* Added final campaign missions
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* Added final challenges
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* Enabled all trophies
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@ -151,7 +155,7 @@ Changelog
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* Misc. AI, mission, and bug fixes
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0.4
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* Added mouse + keyboard controls (replaces keyboard-only method)
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* Added new craft: Kingfisher, Mantis, Rook, Hammerhead, Khepri, Scarab, Thunderhead.
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* Added laser cannon - highly effective against shields
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@ -7,8 +7,12 @@ LOCALE_DIR = locale
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SEARCHPATH += src/plat/win32
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_OBJS += win32Init.o
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NPROCS = $(shell grep -c 'processor' /proc/cpuinfo)
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MAKEFLAGS += -j$(NPROCS)
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CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\"
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CXXFLAGS += -ansi
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CXXFLAGS += -m32
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LDFLAGS += `$(SDLC) --libs` -lm -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lSDL2main
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