Compile fixes.
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Changelog
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Changelog
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1.5.1
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* Updated Catalan translation (thanks, oriolhub)
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* Misc bug and compile fixes.
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1.5
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1.5
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* Game now renders at chosen resolution instead of scaling up from 1280 x 720
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* Game now renders at chosen resolution instead of scaling up from 1280 x 720
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@ -7,8 +7,12 @@ LOCALE_DIR = locale
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SEARCHPATH += src/plat/win32
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SEARCHPATH += src/plat/win32
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_OBJS += win32Init.o
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_OBJS += win32Init.o
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NPROCS = $(shell grep -c 'processor' /proc/cpuinfo)
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MAKEFLAGS += -j$(NPROCS)
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CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\"
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CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\"
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CXXFLAGS += -ansi
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CXXFLAGS += -ansi
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CXXFLAGS += -m32
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LDFLAGS += `$(SDLC) --libs` -lm -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lSDL2main
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LDFLAGS += `$(SDLC) --libs` -lm -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lSDL2main
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