Compile fixes.
This commit is contained in:
parent
85507506f9
commit
f7d1d3dadb
|
@ -1,5 +1,9 @@
|
|||
Changelog
|
||||
|
||||
1.5.1
|
||||
* Updated Catalan translation (thanks, oriolhub)
|
||||
* Misc bug and compile fixes.
|
||||
|
||||
1.5
|
||||
|
||||
* Game now renders at chosen resolution instead of scaling up from 1280 x 720
|
||||
|
|
|
@ -7,8 +7,12 @@ LOCALE_DIR = locale
|
|||
SEARCHPATH += src/plat/win32
|
||||
_OBJS += win32Init.o
|
||||
|
||||
NPROCS = $(shell grep -c 'processor' /proc/cpuinfo)
|
||||
MAKEFLAGS += -j$(NPROCS)
|
||||
|
||||
CXXFLAGS += `$(SDLC) --cflags` -DVERSION=$(VERSION) -DREVISION=$(REVISION) -DDATA_DIR=\"$(DATA_DIR)\" -DLOCALE_DIR=\"$(LOCALE_DIR)\"
|
||||
CXXFLAGS += -ansi
|
||||
CXXFLAGS += -m32
|
||||
|
||||
LDFLAGS += `$(SDLC) --libs` -lm -lSDL2_mixer -lSDL2_image -lSDL2_ttf -lSDL2main
|
||||
|
||||
|
|
Loading…
Reference in New Issue