Commit Graph

38 Commits

Author SHA1 Message Date
Steve 9b049e2828 Grammar fixes. 2018-12-17 08:31:27 +00:00
Steve d952415a69 i18n tweaks. 2018-12-16 12:59:54 +00:00
Steve 932ab46a9b Various mission tweaks. 2016-07-24 09:28:39 +01:00
Steve 148d77201b Grammar. 2016-07-23 18:40:15 +01:00
Steve 5c0b8e387f Made some wingmates immortal, so ghosts don't speak if they are killed during the battle. 2016-07-22 09:15:51 +01:00
Steve 0a5430bbe4 Updated names for speakers in scripts. 2016-07-20 08:30:43 +01:00
Steve e5ece42bc3 Spelling and grammar updates. 2016-06-05 23:04:57 +01:00
Steve 1fcaedda00 Removed "Ally" name from allies. 2016-04-17 09:11:08 +01:00
Steve 5887f30100 Dart naming update (SimpleDart = Simple Dart, etc) 2016-04-15 08:51:49 +01:00
Steve 72eb6c5cc7 Always display pilot rank. 2016-04-15 08:51:12 +01:00
Steve 5267b7b559 Place wingmates around player at start of mission. 2016-03-08 07:21:23 +00:00
Steve bc1c5d09a8 Replaced extraction point with jumpgate. 2016-03-07 17:12:21 +00:00
Steve c8dd06dcdc Added AUTO option for music. Reorganised music for easier scanning. 2016-03-03 16:16:12 +00:00
Steve 1476c69944 Various script updates. 2016-02-25 10:54:48 +00:00
Steve e79d331599 Added ALL_OBJECTIVES_COMPLETE script command. 2016-02-25 10:52:01 +00:00
Steve 03712285c4 Campaign flow bug fixes. 2016-02-21 16:55:11 +00:00
Steve e8748966a6 Fixed flags for pirate lieutenant (collision detection was removed). 2016-02-15 14:07:54 +00:00
Steve e31f39d3a9 Replaced "Dummy" missions with manual complete flag. 2016-01-25 15:09:14 +00:00
Steve 3dbd8e72f7 Missions now unlock depending on number of other missions completed (and previous mission, where applicable). 2015-12-21 14:19:21 +00:00
Steve eedc8a718a Target name update. 2015-12-20 16:15:56 +00:00
Steve 5ac96998a0 Text tweaks. 2015-12-20 14:31:16 +00:00
Steve 14e85550aa Added final Temper mission. 2015-12-02 19:17:25 +00:00
Steve eeaccec327 Update script function calls. 2015-11-29 12:55:15 +00:00
Steve 46337a1f16 Removed challenges from main campaign. 2015-11-29 08:44:34 +00:00
Steve d444b0ab68 Simplified mission loading (merged fighterGroup in to fighters, etc.) 2015-11-26 17:41:05 +00:00
Steve b6fcb774f7 Added Temper mission #4. Pirate mission #3 is now capturing a lieutenant, not a leader. 2015-11-22 13:07:00 +00:00
Steve e96ea6712c Added extraction point. 2015-11-21 17:37:33 +00:00
Steve 5aa8e0280e Added EF_MUST_DISABLE, to replace EF_DISABLE. 2015-11-16 16:24:57 +00:00
Steve 36b315c56e Fixed flags. 2015-11-02 18:58:26 +00:00
Steve b748d23267 Use grid cell coords for placing entities. 2015-11-02 10:49:10 +00:00
Steve 483768fe79 Added Firefly, tweaked fighter speeds. Adjusted mission requirements. 2015-10-29 08:03:05 +00:00
Steve b6da6c2ec5 Allow for mixed fighter groups, using 'types' 2015-10-25 12:56:24 +00:00
Steve 5081b011cf Allow disabled fighters to be destroyed. Added more challenges and stats. 2015-10-24 16:00:06 +01:00
Steve 5b7410dc1f Added mission target flag, Pirate Uprising 03, and scatter radius for fighter groups, to prevent battles initially being too chaotic. 2015-10-24 08:51:43 +01:00
Steve 67d92cedb9 Added ability to flag fighters and prevent team mates from killing mission targets. 2015-10-23 22:44:39 +01:00
Steve 204055ea72 Added objective target types, and conditional objectives. 2015-10-22 07:08:03 +01:00
Steve a8a5d507fb Added mag cannons and Ray. 2015-10-21 19:21:45 +01:00
Steve 24bf15ce09 Initial check in to GitHub. 2015-10-20 12:51:49 +01:00