Steve
|
b40936fd79
|
Always add ents to quadtree, to allow AI to see components. Shuffle around later.
|
2016-04-15 13:08:30 +01:00 |
Steve
|
5e58f09fcf
|
Don't trash original string when working with flags. #funwithflags
|
2016-04-15 13:07:58 +01:00 |
Steve
|
87048e4c85
|
Apply all flags to capitals ship, except for EF_AI_LEADER.
|
2016-04-15 13:07:28 +01:00 |
Steve
|
c3136ea3af
|
Allow flags of spawned entities to be set.
|
2016-04-15 11:31:39 +01:00 |
Steve
|
a49817ba2e
|
Leader following AI bug fix.
|
2016-04-15 11:31:11 +01:00 |
Steve
|
b086fc32e4
|
Grammar.
|
2016-04-15 09:53:20 +01:00 |
Steve
|
5887f30100
|
Dart naming update (SimpleDart = Simple Dart, etc)
|
2016-04-15 08:51:49 +01:00 |
Steve
|
72eb6c5cc7
|
Always display pilot rank.
|
2016-04-15 08:51:12 +01:00 |
Steve
|
af23169345
|
Mission tweaks.
|
2016-04-15 08:50:25 +01:00 |
Steve
|
451b7e7fc3
|
Mission data update.
|
2016-04-15 08:50:00 +01:00 |
Steve
|
915eec5cf0
|
Allow shadow mines to hunt player, or wander around if not near them.
|
2016-04-14 16:10:21 +01:00 |
Steve
|
7dea0c440e
|
Aster doesn't have a planet, as it's a star system.
|
2016-04-14 16:09:41 +01:00 |
Steve
|
085cfd0f9a
|
Updated with v0.6 features.
|
2016-04-14 11:58:27 +01:00 |
Steve
|
423af8fa50
|
Start of 3rd Aster mission.
|
2016-04-14 11:58:04 +01:00 |
Steve
|
6a36367544
|
Misc. mission tweaks.
|
2016-04-14 11:57:48 +01:00 |
Steve
|
7eee4d3d8e
|
Spawner updates.
|
2016-04-14 11:56:58 +01:00 |
Steve
|
9c8b7af0d6
|
Added Shadow Mine.
|
2016-04-14 11:56:42 +01:00 |
Steve
|
8defda34e7
|
Marked civilians as NO_KILL.
|
2016-04-13 11:47:20 +01:00 |
Steve
|
d976c7d3c8
|
Don't fire missiles at things flagged with EF_NO_KILL.
|
2016-04-13 11:46:42 +01:00 |
Steve
|
d2412c2dcb
|
Restore speed of disabled entity when being towed.
|
2016-04-13 11:46:23 +01:00 |
Steve
|
4382e42f40
|
Stats. Just for fun.
|
2016-04-13 11:04:55 +01:00 |
Steve
|
561f427c13
|
Engine effect bug fix.
|
2016-04-13 11:04:47 +01:00 |
Steve
|
2af802231a
|
Load challenges in Challenge.c
|
2016-04-13 11:04:28 +01:00 |
Steve
|
19f69a6ffb
|
Added challenge 14.
|
2016-04-13 11:04:15 +01:00 |
Steve
|
daa7539272
|
Added rapid fire plasma turret.
|
2016-04-13 11:04:06 +01:00 |
Steve
|
f944222d7c
|
Spawner bug fix.
|
2016-04-13 11:03:04 +01:00 |
Steve
|
5fa24f55f2
|
Added Survive challenge type.
|
2016-04-13 11:02:08 +01:00 |
Steve
|
97d7e542e2
|
i18n updates.
|
2016-04-12 08:41:48 +01:00 |
Steve
|
9ad7f87ca9
|
Misc. tidy up.
|
2016-04-12 08:41:13 +01:00 |
Steve
|
52e219473c
|
Misc. mission tweaks.
|
2016-04-12 08:41:01 +01:00 |
Steve
|
ffbbe96d80
|
Added Tzac SK-34.
|
2016-04-12 08:40:42 +01:00 |
Steve
|
0150a8e1a1
|
0 as default for unused mouse button seems safe.
|
2016-04-11 08:45:09 +01:00 |
Steve
|
8e6fcf81fa
|
Using constants for save and config filenames.
|
2016-04-11 08:44:36 +01:00 |
Steve
|
476308175c
|
Replaced Blizzards with SK-31s. Blizzards will come later.
|
2016-04-11 08:44:02 +01:00 |
Steve
|
e8f791d96a
|
Added SK-31, medium class Tzac fighter.
|
2016-04-11 08:43:37 +01:00 |
Steve
|
78f125a4ec
|
Added challenge icons.
|
2016-04-10 12:00:29 +01:00 |
Steve
|
9ed0e975a6
|
Added challenge 13.
|
2016-04-10 09:35:36 +01:00 |
Steve
|
bcb634befb
|
Player kill count bug fix.
|
2016-04-10 09:35:30 +01:00 |
Steve
|
61b3ede526
|
Wander takes priority over moving to leaders. Don't suddenly stop when close to leader during flocking.
|
2016-04-10 08:36:27 +01:00 |
Steve
|
379b01fe32
|
Shield and rate of fire tweaks.
|
2016-04-10 08:24:17 +01:00 |
Steve
|
4652d6c7e4
|
Lowered component health.
|
2016-04-10 08:23:59 +01:00 |
Steve
|
aa399e1b27
|
Mission tweaks.
|
2016-04-10 08:23:49 +01:00 |
Steve
|
6c8349781c
|
Use quadtree for drawing, now that quadtree bug is squashed (hopefully).
|
2016-04-09 18:13:59 +01:00 |
Steve
|
bea850f755
|
Wander fixes.
|
2016-04-09 17:40:34 +01:00 |
Steve
|
90d157411a
|
Quadtree fetch fix.
|
2016-04-09 17:39:24 +01:00 |
Steve
|
cb6ad171a7
|
Jumpgates are neutral by default.
|
2016-04-09 15:48:00 +01:00 |
Steve
|
3fe01427d1
|
First Antomis mission.
|
2016-04-09 13:24:13 +01:00 |
Steve
|
ea00590fea
|
Description update.
|
2016-04-09 13:24:04 +01:00 |
Steve
|
c716f84884
|
Allow bullets to still hit immortal entities, but not inflict any real damage.
|
2016-04-09 13:23:54 +01:00 |
Steve
|
a5676b9b49
|
Added EF_AI_IGNORE, to tell AI to ignore entities.
|
2016-04-09 13:23:10 +01:00 |