Steve
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d8aa7f70f2
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Updated copyright.
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2019-01-01 16:14:11 +00:00 |
Steve
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934b2a6d67
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Various graphics fixes.
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2018-12-06 16:52:13 +00:00 |
Steve
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6d8cb00e3e
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Start of font / sprite atlas.
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2018-12-06 08:37:19 +00:00 |
Steve
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fba16a8009
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Only reset fighter AI if said fighter is alive.
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2018-10-29 22:47:39 +00:00 |
Steve
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35885f78f4
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Various i18n updates.
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2018-05-06 18:50:11 +01:00 |
Steve
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aad8551c84
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Updated copyright dates.
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2018-04-29 10:01:09 +01:00 |
Steve
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7d601f6e8e
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Delete fighter stats. Close SDL window last.
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2017-11-24 08:25:48 +00:00 |
Steve
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ba11fe1e81
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Added speed, affiliation, and descriptions to all fighters in db.
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2017-08-11 08:28:06 +01:00 |
Steve
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3a1179032f
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Start of fighter descriptions.
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2017-08-10 08:44:19 +01:00 |
Steve
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e28fa118fb
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Show fighter data, including guns.
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2017-08-09 18:21:26 +01:00 |
Steve
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41ce0e2281
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Start of fighter database.
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2017-08-07 19:14:43 +01:00 |
Steve
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e59af4bfbc
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Allow for a kill threshold to be specified in epic missions (for use with unwinnable missions).
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2016-08-28 18:48:55 +01:00 |
Steve
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8533f7969f
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"Reset" a fighter by simply spawning another in it's place.
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2016-05-30 11:59:31 +01:00 |
Steve
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6d8f9f575e
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Allow some missions have to unlimited enemies (unwinnable epics).
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2016-05-29 09:36:10 +01:00 |
Steve
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0088dfdee3
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Added AIF_SURRENDERING, to better handle surrendering targets and prevent race conditions.
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2016-05-25 07:56:48 +01:00 |
Steve
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9ecdd106dc
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Only award PANDORAN trophy at end of successful mission.
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2016-05-24 11:46:20 +01:00 |
Steve
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300d4ab867
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Don't update surrender condition if killed by non-player side.
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2016-05-24 09:11:07 +01:00 |
Steve
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41aff3ee3c
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Added ability for enemy fighters to surrender, if AIF_SURRENDERS is set.
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2016-05-22 12:08:19 +01:00 |
Steve
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c17f1af851
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Added AIF_ZAK_SUSPICIOUS.
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2016-05-20 09:51:34 +01:00 |
Steve
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5f6a4d1b16
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Removed unneeded debugging.
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2016-05-19 09:30:33 +01:00 |
Steve
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c02c4686f3
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Handle lowering suspicion level in main entity code.
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2016-05-19 08:52:34 +01:00 |
Steve
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e0fb778c10
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SIDE_REBEL -> SIDE_TZAC
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2016-05-18 12:23:42 +01:00 |
Steve
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01376bfbb5
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Allow suspicion level to become negative.
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2016-05-18 09:48:06 +01:00 |
Steve
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b55574a9e6
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Start of Frequent Flyer trophy.
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2016-05-17 19:02:58 +01:00 |
Steve
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96f94dba14
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Update the Player escape objective when using a jumpgate.
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2016-05-17 13:47:04 +01:00 |
Steve
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f8590ce106
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React quickly to retreat call (might be wandering for several more seconds).
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2016-05-17 11:31:42 +01:00 |
Steve
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8e8e0394fd
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Remove wander flag when retreating.
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2016-05-17 11:17:54 +01:00 |
Steve
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ee4e88668e
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Added suspicion level, for optional missions.
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2016-05-16 10:54:46 +01:00 |
Steve
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50883125e1
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Merge.
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2016-05-15 08:19:26 +01:00 |
Steve
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d4b791ed17
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Tell fighters not to separate from EF_NON_SOLID objects.
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2016-04-20 09:38:54 +01:00 |
Steve
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2723e084da
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Run script function when an enemy is disabled.
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2016-04-18 10:54:28 +01:00 |
Steve
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dde34beedb
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Tell retreating enemies to head for the jumpgate.
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2016-04-17 09:11:49 +01:00 |
Steve
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bcb634befb
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Player kill count bug fix.
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2016-04-10 09:35:30 +01:00 |
Steve
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0abfb672d7
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Don't attach rope if disabled. Speed is 0 if created disabled.
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2016-04-07 12:40:14 +01:00 |
Steve
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f97e0bc299
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Report number of civilians killed.
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2016-04-06 12:56:48 +01:00 |
Steve
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5e1220b9a4
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Merge branch 'develop' into trophies
Conflicts:
src/battle/bullets.c
src/battle/bullets.h
src/battle/fighters.c
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2016-04-04 11:30:27 +01:00 |
Steve
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29d873d28a
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Allow waypoints to be manually activated. Removed entId from Battle (redundant).
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2016-04-04 11:23:32 +01:00 |
Steve
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e7190150bf
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Added killedBy, for easier stat counting.
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2016-04-03 08:37:31 +01:00 |
Steve
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a64b41f851
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Allow challenges to be completed even if the player is killed.
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2016-04-02 09:37:39 +01:00 |
Steve
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e278374490
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Merge from develop.
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2016-03-27 11:21:23 +01:00 |
Steve
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175b7e5ca0
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Moved entity loading code out of mission.c, and into appropriate c files.
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2016-03-17 08:11:52 +00:00 |
Steve
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09e676d713
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Added simple die, to prevent swarmers spreading debris everywhere.
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2016-03-16 06:53:07 +00:00 |
Steve
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13344ddc06
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Made many attributes optional.
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2016-03-14 17:55:34 +00:00 |
Steve
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4e8b85b6a1
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Removed script-based spawner. Redundant.
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2016-03-14 11:28:01 +00:00 |
Steve
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160f65a15b
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Added EF_NO_KILL_INC to prevent kill count increment.
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2016-03-13 10:50:32 +00:00 |
Steve
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f5b3933a87
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Merge branch 'develop' into trophies
Conflicts:
src/battle/battle.c
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2016-03-12 18:28:43 +00:00 |
Steve
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0a69dd0e5e
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Merge from develop.
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2016-03-12 18:22:48 +00:00 |
Steve
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a5509b5bcd
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Logging updates.
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2016-03-12 15:12:52 +00:00 |
Steve
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3bd78dbd20
|
Spawn fighters offscreen or off map.
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2016-03-11 23:45:12 +00:00 |
Steve
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46503f4fe7
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Mark craft as stolen if they are moved to jumpgate by a vessel not on your side.
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2016-03-09 23:20:50 +00:00 |