Commit Graph

134 Commits

Author SHA1 Message Date
Steve d8aa7f70f2 Updated copyright. 2019-01-01 16:14:11 +00:00
Steve 934b2a6d67 Various graphics fixes. 2018-12-06 16:52:13 +00:00
Steve 6d8cb00e3e Start of font / sprite atlas. 2018-12-06 08:37:19 +00:00
Steve fba16a8009 Only reset fighter AI if said fighter is alive. 2018-10-29 22:47:39 +00:00
Steve 35885f78f4 Various i18n updates. 2018-05-06 18:50:11 +01:00
Steve aad8551c84 Updated copyright dates. 2018-04-29 10:01:09 +01:00
Steve 7d601f6e8e Delete fighter stats. Close SDL window last. 2017-11-24 08:25:48 +00:00
Steve ba11fe1e81 Added speed, affiliation, and descriptions to all fighters in db. 2017-08-11 08:28:06 +01:00
Steve 3a1179032f Start of fighter descriptions. 2017-08-10 08:44:19 +01:00
Steve e28fa118fb Show fighter data, including guns. 2017-08-09 18:21:26 +01:00
Steve 41ce0e2281 Start of fighter database. 2017-08-07 19:14:43 +01:00
Steve e59af4bfbc Allow for a kill threshold to be specified in epic missions (for use with unwinnable missions). 2016-08-28 18:48:55 +01:00
Steve 8533f7969f "Reset" a fighter by simply spawning another in it's place. 2016-05-30 11:59:31 +01:00
Steve 6d8f9f575e Allow some missions have to unlimited enemies (unwinnable epics). 2016-05-29 09:36:10 +01:00
Steve 0088dfdee3 Added AIF_SURRENDERING, to better handle surrendering targets and prevent race conditions. 2016-05-25 07:56:48 +01:00
Steve 9ecdd106dc Only award PANDORAN trophy at end of successful mission. 2016-05-24 11:46:20 +01:00
Steve 300d4ab867 Don't update surrender condition if killed by non-player side. 2016-05-24 09:11:07 +01:00
Steve 41aff3ee3c Added ability for enemy fighters to surrender, if AIF_SURRENDERS is set. 2016-05-22 12:08:19 +01:00
Steve c17f1af851 Added AIF_ZAK_SUSPICIOUS. 2016-05-20 09:51:34 +01:00
Steve 5f6a4d1b16 Removed unneeded debugging. 2016-05-19 09:30:33 +01:00
Steve c02c4686f3 Handle lowering suspicion level in main entity code. 2016-05-19 08:52:34 +01:00
Steve e0fb778c10 SIDE_REBEL -> SIDE_TZAC 2016-05-18 12:23:42 +01:00
Steve 01376bfbb5 Allow suspicion level to become negative. 2016-05-18 09:48:06 +01:00
Steve b55574a9e6 Start of Frequent Flyer trophy. 2016-05-17 19:02:58 +01:00
Steve 96f94dba14 Update the Player escape objective when using a jumpgate. 2016-05-17 13:47:04 +01:00
Steve f8590ce106 React quickly to retreat call (might be wandering for several more seconds). 2016-05-17 11:31:42 +01:00
Steve 8e8e0394fd Remove wander flag when retreating. 2016-05-17 11:17:54 +01:00
Steve ee4e88668e Added suspicion level, for optional missions. 2016-05-16 10:54:46 +01:00
Steve 50883125e1 Merge. 2016-05-15 08:19:26 +01:00
Steve d4b791ed17 Tell fighters not to separate from EF_NON_SOLID objects. 2016-04-20 09:38:54 +01:00
Steve 2723e084da Run script function when an enemy is disabled. 2016-04-18 10:54:28 +01:00
Steve dde34beedb Tell retreating enemies to head for the jumpgate. 2016-04-17 09:11:49 +01:00
Steve bcb634befb Player kill count bug fix. 2016-04-10 09:35:30 +01:00
Steve 0abfb672d7 Don't attach rope if disabled. Speed is 0 if created disabled. 2016-04-07 12:40:14 +01:00
Steve f97e0bc299 Report number of civilians killed. 2016-04-06 12:56:48 +01:00
Steve 5e1220b9a4 Merge branch 'develop' into trophies
Conflicts:
	src/battle/bullets.c
	src/battle/bullets.h
	src/battle/fighters.c
2016-04-04 11:30:27 +01:00
Steve 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). 2016-04-04 11:23:32 +01:00
Steve e7190150bf Added killedBy, for easier stat counting. 2016-04-03 08:37:31 +01:00
Steve a64b41f851 Allow challenges to be completed even if the player is killed. 2016-04-02 09:37:39 +01:00
Steve e278374490 Merge from develop. 2016-03-27 11:21:23 +01:00
Steve 175b7e5ca0 Moved entity loading code out of mission.c, and into appropriate c files. 2016-03-17 08:11:52 +00:00
Steve 09e676d713 Added simple die, to prevent swarmers spreading debris everywhere. 2016-03-16 06:53:07 +00:00
Steve 13344ddc06 Made many attributes optional. 2016-03-14 17:55:34 +00:00
Steve 4e8b85b6a1 Removed script-based spawner. Redundant. 2016-03-14 11:28:01 +00:00
Steve 160f65a15b Added EF_NO_KILL_INC to prevent kill count increment. 2016-03-13 10:50:32 +00:00
Steve f5b3933a87 Merge branch 'develop' into trophies
Conflicts:
	src/battle/battle.c
2016-03-12 18:28:43 +00:00
Steve 0a69dd0e5e Merge from develop. 2016-03-12 18:22:48 +00:00
Steve a5509b5bcd Logging updates. 2016-03-12 15:12:52 +00:00
Steve 3bd78dbd20 Spawn fighters offscreen or off map. 2016-03-11 23:45:12 +00:00
Steve 46503f4fe7 Mark craft as stolen if they are moved to jumpgate by a vessel not on your side. 2016-03-09 23:20:50 +00:00