Steve
|
5e8b983f3e
|
Update to showing objective numbers.
|
2016-04-07 12:39:53 +01:00 |
Steve
|
e278374490
|
Merge from develop.
|
2016-03-27 11:21:23 +01:00 |
Steve
|
bc1c5d09a8
|
Replaced extraction point with jumpgate.
|
2016-03-07 17:12:21 +00:00 |
Steve
|
09a89e692b
|
Added time up status for finishing a challenge already partly passed.
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2016-03-05 15:34:37 +00:00 |
Steve
|
d5d5169078
|
Accuracy for rockets and missiles, not just shots.
|
2016-03-03 09:12:08 +00:00 |
Steve
|
11d5ed635f
|
Challenge processing fixes.
|
2016-03-03 07:44:04 +00:00 |
Steve
|
cb34b3b9b6
|
Maximum of 3 challenges per challenge mission.
|
2016-03-02 23:20:37 +00:00 |
Steve
|
0c31b2204c
|
Refactored challenge data, for display on Challenge Home.
|
2016-03-02 06:46:13 +00:00 |
Steve
|
211df6d8ec
|
i18n updates.
|
2016-02-28 13:45:17 +00:00 |
Steve
|
ad7a1eefda
|
Challenge integration updates.
|
2016-02-28 13:02:57 +00:00 |
Steve
|
58e7b9b8ea
|
i18n updates. Not optimised. That will come later.
|
2016-02-27 19:16:17 +00:00 |
Steve
|
f153383f9e
|
Challenge mission graphics.
|
2016-02-27 18:08:43 +00:00 |
Steve
|
266088f764
|
Start of restoring challenges.
|
2016-02-27 12:14:29 +00:00 |
Steve
|
cedbed4dc8
|
Updated copyright dates.
|
2016-02-21 15:50:27 +00:00 |
Steve
|
a251459413
|
Added "unwinnable" mission flag, to automatically continue the game when the player is defeated.
|
2016-01-25 14:58:07 +00:00 |
Steve
|
92ca28bf3c
|
Don't show current / target numbers for conditions.
|
2015-11-13 16:56:53 +00:00 |
Steve
|
44818d295a
|
Integrated triggers.
|
2015-10-29 11:08:47 +00:00 |
Steve
|
204055ea72
|
Added objective target types, and conditional objectives.
|
2015-10-22 07:08:03 +01:00 |
Steve
|
24bf15ce09
|
Initial check in to GitHub.
|
2015-10-20 12:51:49 +01:00 |