Steve
|
6256e97414
|
Start of second CSN corvette.
|
2016-02-11 15:40:44 +00:00 |
Steve
|
8cd74e999d
|
Increase filename length of music.
|
2016-01-28 17:03:23 +00:00 |
Steve
|
58e91e83c0
|
Don't instantly kill the player during an epic mission.
|
2016-01-28 17:03:13 +00:00 |
Steve
|
8e0550b705
|
Added final Iliad mission.
|
2016-01-28 17:02:57 +00:00 |
Steve
|
044e860894
|
Third Alba mission.
|
2016-01-28 16:22:17 +00:00 |
Steve
|
f403df5c99
|
Mission description updates.
|
2016-01-28 15:54:17 +00:00 |
Steve
|
e31f39d3a9
|
Replaced "Dummy" missions with manual complete flag.
|
2016-01-25 15:09:14 +00:00 |
Steve
|
a251459413
|
Added "unwinnable" mission flag, to automatically continue the game when the player is defeated.
|
2016-01-25 14:58:07 +00:00 |
Steve
|
bf3de041c6
|
Misc. mission updates.
|
2016-01-24 09:50:39 +00:00 |
Steve
|
672fd01282
|
Eliminate all tweaks.
|
2016-01-24 09:50:31 +00:00 |
Steve
|
a73a44fd55
|
Notify captial ships, etc. when new opponents arrive, to allow them to respond faster.
|
2016-01-24 09:49:50 +00:00 |
Steve
|
0452190e99
|
Added 4th Iliad mission.
|
2016-01-24 09:49:08 +00:00 |
Steve
|
354b4cd9d2
|
Added Plasma Turret cannon.
|
2016-01-23 14:15:05 +00:00 |
Steve
|
501ef1aff7
|
Draw cap guns after components.
|
2016-01-21 17:08:56 +00:00 |
Steve
|
bd6ef78687
|
Iniital version of second INF corvette.
|
2016-01-21 17:08:40 +00:00 |
Steve
|
039c354df0
|
Fixed cannon reload time.
|
2016-01-21 12:49:58 +00:00 |
Steve
|
9093a53a19
|
Start of second INF corvette.
|
2016-01-21 12:49:30 +00:00 |
Steve
|
ed1b515266
|
Description update.
|
2016-01-03 13:53:49 +00:00 |
Steve
|
cc4ac782a9
|
Allow selected widget to be activated by pressing space.
|
2016-01-03 13:53:41 +00:00 |
Steve
|
466ca732a5
|
Mission tweaks.
|
2015-12-31 12:22:17 +00:00 |
Steve
|
d6220b7a14
|
Added final Warro mission.
|
2015-12-31 11:32:40 +00:00 |
Steve
|
1115309331
|
Attempt to complete eliminate all objective immediately, if no enemies are remaining.
|
2015-12-31 11:31:36 +00:00 |
Steve
|
fb8063b581
|
Get initial enemy count at start of mission.
|
2015-12-31 11:25:19 +00:00 |
Steve
|
d23b66a583
|
Added new music.
|
2015-12-31 11:24:54 +00:00 |
Steve
|
05db32f04a
|
Bug fix for wandering ships.
|
2015-12-30 18:44:48 +00:00 |
Steve
|
a8fa0e2087
|
3rd Iliad mission.
|
2015-12-30 18:44:30 +00:00 |
Steve
|
f9ee8017df
|
Logging.
|
2015-12-30 18:44:00 +00:00 |
Steve
|
b095705dd0
|
When activating a captial ship, also activate its components.
|
2015-12-30 18:43:47 +00:00 |
Steve
|
4652787b65
|
Shorten time between message box displays.
|
2015-12-30 18:43:20 +00:00 |
Steve
|
277092cdbc
|
Using arrow to indicate more weapons available on HUD.
|
2015-12-28 13:44:57 +00:00 |
Steve
|
38e4564aae
|
Display total available guns on HUD.
|
2015-12-27 21:16:57 +00:00 |
Steve
|
568abb25f4
|
lookForLeader() added to main doAI function.
|
2015-12-27 18:18:50 +00:00 |
Steve
|
6cebdd6a89
|
Various spacecraft tweaks.
|
2015-12-27 18:02:41 +00:00 |
Steve
|
c0804b8732
|
Swapped Lynx and Leopard graphics.
|
2015-12-26 22:03:27 +00:00 |
Steve
|
9d312fd1a7
|
Added Lynx UNF bomber.
|
2015-12-26 21:09:08 +00:00 |
Steve
|
7f055102bf
|
Split space craft into separate lists.
|
2015-12-26 21:08:53 +00:00 |
Steve
|
e2b7576f89
|
Allow AI to wander.
|
2015-12-24 21:42:26 +00:00 |
Steve
|
c9929c32d1
|
Script update.
|
2015-12-24 20:18:53 +00:00 |
Steve
|
4345a01e3f
|
Added munitions ship.
|
2015-12-24 20:18:40 +00:00 |
Steve
|
e2ffe9ba84
|
Added ability to specify death type of fighters (e.g. supply ships shouldn't spin).
|
2015-12-24 12:12:23 +00:00 |
Steve
|
5075adc0b4
|
Bug fix for engine position.
|
2015-12-24 11:54:01 +00:00 |
Steve
|
ff953cf0e7
|
Supply ship updates.
|
2015-12-24 11:53:49 +00:00 |
Steve
|
f2cd43c95e
|
Added supply ship.
|
2015-12-24 08:57:00 +00:00 |
Steve
|
01ec3ceb7b
|
Stats bug fixes.
|
2015-12-23 19:22:31 +00:00 |
Steve
|
c3785bcfce
|
Allow the player to select and fire rockets, when using a bomber.
|
2015-12-23 16:25:25 +00:00 |
Steve
|
38587b24f7
|
Various mission updates.
|
2015-12-22 17:59:16 +00:00 |
Steve
|
1f03b81cca
|
Misc. updates.
|
2015-12-22 17:58:53 +00:00 |
Steve
|
edc6127109
|
Fix for AI attacking secondary targets.
|
2015-12-22 17:58:37 +00:00 |
Steve
|
48f08a3fb0
|
Allowed locations to be activated by scripts. Added eliminate all objective type.
|
2015-12-22 17:58:18 +00:00 |
Steve
|
1884c8371e
|
Added Locations for use with mission scripting.
|
2015-12-22 12:42:04 +00:00 |