Commit Graph

1322 Commits

Author SHA1 Message Date
Steve 78f125a4ec Added challenge icons. 2016-04-10 12:00:29 +01:00
Steve 9ed0e975a6 Added challenge 13. 2016-04-10 09:35:36 +01:00
Steve bcb634befb Player kill count bug fix. 2016-04-10 09:35:30 +01:00
Steve 61b3ede526 Wander takes priority over moving to leaders. Don't suddenly stop when close to leader during flocking. 2016-04-10 08:36:27 +01:00
Steve 379b01fe32 Shield and rate of fire tweaks. 2016-04-10 08:24:17 +01:00
Steve 4652d6c7e4 Lowered component health. 2016-04-10 08:23:59 +01:00
Steve aa399e1b27 Mission tweaks. 2016-04-10 08:23:49 +01:00
Steve 6c8349781c Use quadtree for drawing, now that quadtree bug is squashed (hopefully). 2016-04-09 18:13:59 +01:00
Steve bea850f755 Wander fixes. 2016-04-09 17:40:34 +01:00
Steve 90d157411a Quadtree fetch fix. 2016-04-09 17:39:24 +01:00
Steve cb6ad171a7 Jumpgates are neutral by default. 2016-04-09 15:48:00 +01:00
Steve 3fe01427d1 First Antomis mission. 2016-04-09 13:24:13 +01:00
Steve ea00590fea Description update. 2016-04-09 13:24:04 +01:00
Steve c716f84884 Allow bullets to still hit immortal entities, but not inflict any real damage. 2016-04-09 13:23:54 +01:00
Steve a5676b9b49 Added EF_AI_IGNORE, to tell AI to ignore entities. 2016-04-09 13:23:10 +01:00
Steve 57e9d6d036 EF_NO_TARGET -> EF_NO_PLAYER_TARGET 2016-04-09 13:22:45 +01:00
Steve 554c3678df Made COMPONENTS more generic, not just for capital ships. 2016-04-09 13:22:20 +01:00
Steve e0adc2baee Show jumpgate and components as white on radar. 2016-04-09 13:21:40 +01:00
Steve 64b85f122e Added components to jumpgate, to allow it to be targetted. 2016-04-09 13:21:19 +01:00
Steve 648ea2e0a7 Further flocking tweaks. 2016-04-08 18:41:51 +01:00
Steve b75c9a56b1 i18n updates. 2016-04-08 11:05:00 +01:00
Steve 4792c6d971 Added TEAM_PLAYER trophy. 2016-04-08 11:03:50 +01:00
Steve 265bb0305b First Donesta mission. 2016-04-08 10:58:38 +01:00
Steve f983b7e2f2 Player / Leader following tweaks. 2016-04-08 10:58:22 +01:00
Steve 0abfb672d7 Don't attach rope if disabled. Speed is 0 if created disabled. 2016-04-07 12:40:14 +01:00
Steve 5e8b983f3e Update to showing objective numbers. 2016-04-07 12:39:53 +01:00
Steve 8847105d6f Third Rothan mission. 2016-04-07 12:39:28 +01:00
Steve 01d49788d3 Scarabs (Pandoran) have long-range fire. 2016-04-07 12:39:18 +01:00
Steve a1107cc274 Radio message reports Nymphs and Fireflies. 2016-04-07 12:38:54 +01:00
Steve 505fbb2547 Don't update target location, unless there are enemies nearby. 2016-04-06 16:49:47 +01:00
Steve f7e8c6303e Mission tweaks. 2016-04-06 16:49:14 +01:00
Steve b764b51e5e Don't allow civilians to outrun fastest military craft. 2016-04-06 16:49:00 +01:00
Steve 0095cb6563 First India mission. 2016-04-06 12:57:18 +01:00
Steve dcfd755e63 Mission tweaks. 2016-04-06 12:57:11 +01:00
Steve a15af616d3 Blizzard gun fixes. 2016-04-06 12:57:01 +01:00
Steve f97e0bc299 Report number of civilians killed. 2016-04-06 12:56:48 +01:00
Steve 1afc9e65f0 Updated capital ship destruction. 2016-04-05 12:21:17 +01:00
Steve b26a5cecd5 Code tidy up. 2016-04-05 10:00:17 +01:00
Steve 42bda20860 Added first Trilliack mission. 2016-04-05 09:59:48 +01:00
Steve 41bf183402 Gun position fixes. 2016-04-05 09:59:22 +01:00
Steve 9c35d47e33 Added Mace trophy. 2016-04-05 09:59:11 +01:00
Steve b02850d0fc Logging update. 2016-04-05 09:58:59 +01:00
Steve 0eaeaba386 Disabling trophies for now. Will activate in v0.7 or later. 2016-04-04 11:40:13 +01:00
Steve 5e1220b9a4 Merge branch 'develop' into trophies
Conflicts:
	src/battle/bullets.c
	src/battle/bullets.h
	src/battle/fighters.c
2016-04-04 11:30:27 +01:00
Steve 4f56e76fd4 i18n updates. 2016-04-04 11:26:01 +01:00
Steve f4b72a07fc Changelog updates. 2016-04-04 11:25:21 +01:00
Steve c4d9fae84c Removed \n from logging. 2016-04-04 11:25:09 +01:00
Steve c06c236200 Crystabelle -> Christabel 2016-04-04 11:24:49 +01:00
Steve 0041ee49b4 4th Alba mission. 2016-04-04 11:24:35 +01:00
Steve 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). 2016-04-04 11:23:32 +01:00