Commit Graph

23 Commits

Author SHA1 Message Date
Steve d8aa7f70f2 Updated copyright. 2019-01-01 16:14:11 +00:00
Steve 40c4557704 Code tidy. 2018-12-06 17:07:16 +00:00
Steve 934b2a6d67 Various graphics fixes. 2018-12-06 16:52:13 +00:00
Steve 6d8cb00e3e Start of font / sprite atlas. 2018-12-06 08:37:19 +00:00
Steve aad8551c84 Updated copyright dates. 2018-04-29 10:01:09 +01:00
Steve 9e45c3fcd6 Updated copyright. 2017-08-07 19:15:30 +01:00
Steve 7e7b8c5454 Moved max suspicion reaction to scripts in missions. 2016-05-20 10:51:35 +01:00
Steve 2c64f5f8c0 Debugging. 2016-05-18 09:51:16 +01:00
Steve 0a69dd0e5e Merge from develop. 2016-03-12 18:22:48 +00:00
Steve 0c31b2204c Refactored challenge data, for display on Challenge Home. 2016-03-02 06:46:13 +00:00
Steve ad7a1eefda Challenge integration updates. 2016-02-28 13:02:57 +00:00
Steve 58e7b9b8ea i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00
Steve cedbed4dc8 Updated copyright dates. 2016-02-21 15:50:27 +00:00
Steve a554c0ef00 Tidied headers. 2016-02-21 08:54:23 +00:00
Steve 5bf486ede6 Display all available weapons on HUD. 2016-02-20 15:04:15 +00:00
Steve 277092cdbc Using arrow to indicate more weapons available on HUD. 2015-12-28 13:44:57 +00:00
Steve 48d54af42e Use float for draw angle, instead of int. 2015-12-17 23:14:25 +00:00
Steve d6982e80ca Created common.h to aid with cross compiling. 2015-12-05 08:15:58 +00:00
Steve a7c1906950 Replaced radar drawCircle call with graphic. Added radar range warning. 2015-11-02 10:11:47 +00:00
Steve a42a87efa5 Show def name of fighter, and display left and right arrows when selecting a new fighter. 2015-11-01 12:30:16 +00:00
Steve 705a2cebe9 Removed Fighter struct and replaced with Entity. 2015-10-26 19:16:12 +00:00
Steve 37a0c77284 Updated game manual. Limited number of HUD messages. Tweaked fighters and missions. 2015-10-25 19:22:05 +00:00
Steve 24bf15ce09 Initial check in to GitHub. 2015-10-20 12:51:49 +01:00