Commit Graph

1211 Commits

Author SHA1 Message Date
Steve a5f73cc3fc Renamed "textureName" to simply "texture". 2016-02-13 14:31:45 +00:00
Steve dbf872c9c0 Updated corvette firing rates. 2016-02-13 11:02:04 +00:00
Steve b8ba509d27 Updated CSN Corvette #2. 2016-02-12 22:31:12 +00:00
Steve 6256e97414 Start of second CSN corvette. 2016-02-11 15:40:44 +00:00
Steve 8cd74e999d Increase filename length of music. 2016-01-28 17:03:23 +00:00
Steve 58e91e83c0 Don't instantly kill the player during an epic mission. 2016-01-28 17:03:13 +00:00
Steve 8e0550b705 Added final Iliad mission. 2016-01-28 17:02:57 +00:00
Steve 044e860894 Third Alba mission. 2016-01-28 16:22:17 +00:00
Steve f403df5c99 Mission description updates. 2016-01-28 15:54:17 +00:00
Steve e31f39d3a9 Replaced "Dummy" missions with manual complete flag. 2016-01-25 15:09:14 +00:00
Steve a251459413 Added "unwinnable" mission flag, to automatically continue the game when the player is defeated. 2016-01-25 14:58:07 +00:00
Steve bf3de041c6 Misc. mission updates. 2016-01-24 09:50:39 +00:00
Steve 672fd01282 Eliminate all tweaks. 2016-01-24 09:50:31 +00:00
Steve a73a44fd55 Notify captial ships, etc. when new opponents arrive, to allow them to respond faster. 2016-01-24 09:49:50 +00:00
Steve 0452190e99 Added 4th Iliad mission. 2016-01-24 09:49:08 +00:00
Steve 354b4cd9d2 Added Plasma Turret cannon. 2016-01-23 14:15:05 +00:00
Steve 501ef1aff7 Draw cap guns after components. 2016-01-21 17:08:56 +00:00
Steve bd6ef78687 Iniital version of second INF corvette. 2016-01-21 17:08:40 +00:00
Steve 039c354df0 Fixed cannon reload time. 2016-01-21 12:49:58 +00:00
Steve 9093a53a19 Start of second INF corvette. 2016-01-21 12:49:30 +00:00
Steve ed1b515266 Description update. 2016-01-03 13:53:49 +00:00
Steve cc4ac782a9 Allow selected widget to be activated by pressing space. 2016-01-03 13:53:41 +00:00
Steve 466ca732a5 Mission tweaks. 2015-12-31 12:22:17 +00:00
Steve d6220b7a14 Added final Warro mission. 2015-12-31 11:32:40 +00:00
Steve 1115309331 Attempt to complete eliminate all objective immediately, if no enemies are remaining. 2015-12-31 11:31:36 +00:00
Steve fb8063b581 Get initial enemy count at start of mission. 2015-12-31 11:25:19 +00:00
Steve d23b66a583 Added new music. 2015-12-31 11:24:54 +00:00
Steve 05db32f04a Bug fix for wandering ships. 2015-12-30 18:44:48 +00:00
Steve a8fa0e2087 3rd Iliad mission. 2015-12-30 18:44:30 +00:00
Steve f9ee8017df Logging. 2015-12-30 18:44:00 +00:00
Steve b095705dd0 When activating a captial ship, also activate its components. 2015-12-30 18:43:47 +00:00
Steve 4652787b65 Shorten time between message box displays. 2015-12-30 18:43:20 +00:00
Steve 277092cdbc Using arrow to indicate more weapons available on HUD. 2015-12-28 13:44:57 +00:00
Steve 38e4564aae Display total available guns on HUD. 2015-12-27 21:16:57 +00:00
Steve 568abb25f4 lookForLeader() added to main doAI function. 2015-12-27 18:18:50 +00:00
Steve 6cebdd6a89 Various spacecraft tweaks. 2015-12-27 18:02:41 +00:00
Steve c0804b8732 Swapped Lynx and Leopard graphics. 2015-12-26 22:03:27 +00:00
Steve 9d312fd1a7 Added Lynx UNF bomber. 2015-12-26 21:09:08 +00:00
Steve 7f055102bf Split space craft into separate lists. 2015-12-26 21:08:53 +00:00
Steve e2b7576f89 Allow AI to wander. 2015-12-24 21:42:26 +00:00
Steve c9929c32d1 Script update. 2015-12-24 20:18:53 +00:00
Steve 4345a01e3f Added munitions ship. 2015-12-24 20:18:40 +00:00
Steve e2ffe9ba84 Added ability to specify death type of fighters (e.g. supply ships shouldn't spin). 2015-12-24 12:12:23 +00:00
Steve 5075adc0b4 Bug fix for engine position. 2015-12-24 11:54:01 +00:00
Steve ff953cf0e7 Supply ship updates. 2015-12-24 11:53:49 +00:00
Steve f2cd43c95e Added supply ship. 2015-12-24 08:57:00 +00:00
Steve 01ec3ceb7b Stats bug fixes. 2015-12-23 19:22:31 +00:00
Steve c3785bcfce Allow the player to select and fire rockets, when using a bomber. 2015-12-23 16:25:25 +00:00
Steve 38587b24f7 Various mission updates. 2015-12-22 17:59:16 +00:00
Steve 1f03b81cca Misc. updates. 2015-12-22 17:58:53 +00:00