Commit Graph

  • 8e6fcf81fa Using constants for save and config filenames. Steve 2016-04-11 08:44:36 +0100
  • 476308175c Replaced Blizzards with SK-31s. Blizzards will come later. Steve 2016-04-11 08:44:02 +0100
  • e8f791d96a Added SK-31, medium class Tzac fighter. Steve 2016-04-11 08:43:37 +0100
  • 78f125a4ec Added challenge icons. Steve 2016-04-10 12:00:29 +0100
  • 9ed0e975a6 Added challenge 13. Steve 2016-04-10 09:35:36 +0100
  • bcb634befb Player kill count bug fix. Steve 2016-04-10 09:35:30 +0100
  • 61b3ede526 Wander takes priority over moving to leaders. Don't suddenly stop when close to leader during flocking. Steve 2016-04-10 08:36:27 +0100
  • 379b01fe32 Shield and rate of fire tweaks. Steve 2016-04-10 08:24:17 +0100
  • 4652d6c7e4 Lowered component health. Steve 2016-04-10 08:23:59 +0100
  • aa399e1b27 Mission tweaks. Steve 2016-04-10 08:23:49 +0100
  • 6c8349781c Use quadtree for drawing, now that quadtree bug is squashed (hopefully). Steve 2016-04-09 18:13:59 +0100
  • bea850f755 Wander fixes. Steve 2016-04-09 17:40:34 +0100
  • 90d157411a Quadtree fetch fix. Steve 2016-04-09 17:39:24 +0100
  • cb6ad171a7 Jumpgates are neutral by default. Steve 2016-04-09 15:48:00 +0100
  • 3fe01427d1 First Antomis mission. Steve 2016-04-09 13:24:13 +0100
  • ea00590fea Description update. Steve 2016-04-09 13:24:04 +0100
  • c716f84884 Allow bullets to still hit immortal entities, but not inflict any real damage. Steve 2016-04-09 13:23:54 +0100
  • a5676b9b49 Added EF_AI_IGNORE, to tell AI to ignore entities. Steve 2016-04-09 13:23:10 +0100
  • 57e9d6d036 EF_NO_TARGET -> EF_NO_PLAYER_TARGET Steve 2016-04-09 13:22:45 +0100
  • 554c3678df Made COMPONENTS more generic, not just for capital ships. Steve 2016-04-09 13:22:20 +0100
  • e0adc2baee Show jumpgate and components as white on radar. Steve 2016-04-09 13:21:40 +0100
  • 64b85f122e Added components to jumpgate, to allow it to be targetted. Steve 2016-04-09 13:21:19 +0100
  • 648ea2e0a7 Further flocking tweaks. Steve 2016-04-08 18:41:51 +0100
  • b75c9a56b1 i18n updates. Steve 2016-04-08 11:05:00 +0100
  • 4792c6d971 Added TEAM_PLAYER trophy. Steve 2016-04-08 11:03:50 +0100
  • 265bb0305b First Donesta mission. Steve 2016-04-08 10:58:38 +0100
  • f983b7e2f2 Player / Leader following tweaks. Steve 2016-04-08 10:58:22 +0100
  • 0abfb672d7 Don't attach rope if disabled. Speed is 0 if created disabled. Steve 2016-04-07 12:40:14 +0100
  • 5e8b983f3e Update to showing objective numbers. Steve 2016-04-07 12:39:53 +0100
  • 8847105d6f Third Rothan mission. Steve 2016-04-07 12:39:28 +0100
  • 01d49788d3 Scarabs (Pandoran) have long-range fire. Steve 2016-04-07 12:39:18 +0100
  • a1107cc274 Radio message reports Nymphs and Fireflies. Steve 2016-04-07 12:38:54 +0100
  • 505fbb2547 Don't update target location, unless there are enemies nearby. Steve 2016-04-06 16:49:47 +0100
  • f7e8c6303e Mission tweaks. Steve 2016-04-06 16:49:14 +0100
  • b764b51e5e Don't allow civilians to outrun fastest military craft. Steve 2016-04-06 16:49:00 +0100
  • 0095cb6563 First India mission. Steve 2016-04-06 12:57:18 +0100
  • dcfd755e63 Mission tweaks. Steve 2016-04-06 12:57:11 +0100
  • a15af616d3 Blizzard gun fixes. Steve 2016-04-06 12:57:01 +0100
  • f97e0bc299 Report number of civilians killed. Steve 2016-04-06 12:56:48 +0100
  • 1afc9e65f0 Updated capital ship destruction. Steve 2016-04-05 12:21:17 +0100
  • b26a5cecd5 Code tidy up. Steve 2016-04-05 10:00:17 +0100
  • 42bda20860 Added first Trilliack mission. Steve 2016-04-05 09:59:48 +0100
  • 41bf183402 Gun position fixes. Steve 2016-04-05 09:59:22 +0100
  • 9c35d47e33 Added Mace trophy. Steve 2016-04-05 09:59:11 +0100
  • b02850d0fc Logging update. Steve 2016-04-05 09:58:59 +0100
  • 0eaeaba386 Disabling trophies for now. Will activate in v0.7 or later. Steve 2016-04-04 11:40:13 +0100
  • 5e1220b9a4 Merge branch 'develop' into trophies Steve 2016-04-04 11:30:27 +0100
  • 4f56e76fd4 i18n updates. Steve 2016-04-04 11:26:01 +0100
  • f4b72a07fc Changelog updates. Steve 2016-04-04 11:25:21 +0100
  • c4d9fae84c Removed \n from logging. Steve 2016-04-04 11:25:09 +0100
  • c06c236200 Crystabelle -> Christabel Steve 2016-04-04 11:24:49 +0100
  • 0041ee49b4 4th Alba mission. Steve 2016-04-04 11:24:35 +0100
  • 29d873d28a Allow waypoints to be manually activated. Removed entId from Battle (redundant). Steve 2016-04-04 11:23:32 +0100
  • 77da136e75 Time limit warning for challenges. Steve 2016-04-03 14:04:56 +0100
  • 16a1e1b20a Challenge completion bug fix. Steve 2016-04-03 14:04:31 +0100
  • f6504fc7a1 Start of German translation. Steve 2016-04-03 09:29:08 +0100
  • 9bbeed7ea4 Updated mission descriptions. Steve 2016-04-03 09:19:11 +0100
  • 8537e5207f Entity drawing bug fix. Steve 2016-04-03 08:37:45 +0100
  • e7190150bf Added killedBy, for easier stat counting. Steve 2016-04-03 08:37:31 +0100
  • f9d02696fd Added mines destroyed stat. Steve 2016-04-03 08:37:09 +0100
  • 86ed4678e2 Misc clean up. Steve 2016-04-02 16:38:26 +0100
  • c44d605b13 Slightly increased time limit. Steve 2016-04-02 16:38:01 +0100
  • 4a1958319c Don't use quadtree for drawing. Steve 2016-04-02 16:37:49 +0100
  • c555aeccbe Capital ship bug fixes. Steve 2016-04-02 10:47:44 +0100
  • 67c7bc7d55 Misc. HUD updates. Steve 2016-04-02 09:37:49 +0100
  • a64b41f851 Allow challenges to be completed even if the player is killed. Steve 2016-04-02 09:37:39 +0100
  • 422901632f Added challenge #12. Steve 2016-04-02 09:34:21 +0100
  • 28eec0b8e0 Merge branch 'develop' into trophies Steve 2016-04-01 17:14:06 +0100
  • 86b1f27f00 Misc misson tweaks. Steve 2016-04-01 17:03:11 +0100
  • d329fbaf2f Only deploy mines if you're moving. Steve 2016-04-01 17:02:56 +0100
  • cfc41a624b Exploded mines will push others aside. Steve 2016-04-01 17:02:36 +0100
  • 0985bcd0e9 Start of 2nd Aster mission. Steve 2016-04-01 14:21:26 +0100
  • 26ed8dc322 Allow side to be set for entities (mostly applies to mines). Steve 2016-04-01 14:21:11 +0100
  • a913dc613b Set width and height of entities in spawn functions. Steve 2016-04-01 14:20:47 +0100
  • e2172a1789 Show mines on radar as white. Steve 2016-04-01 14:20:03 +0100
  • 994c0b55dd Don't explode mine on owner. Steve 2016-04-01 14:19:55 +0100
  • 1c0359d14f Made mine more visible. Steve 2016-04-01 14:19:24 +0100
  • fc384452a2 Reduced Shale fire rate. Steve 2016-04-01 14:19:15 +0100
  • d178134a00 Allow AI to drop mines. Steve 2016-04-01 14:19:03 +0100
  • 58fb3e911b Tell AI to avoid mines. Steve 2016-04-01 11:40:09 +0100
  • e8f70072d5 Don't cause damage to immortal fighters. Steve 2016-04-01 11:39:52 +0100
  • 2308f6ff43 i18n updates. Steve 2016-04-01 10:49:57 +0100
  • 3bf73b5d70 Updates to mines. Steve 2016-04-01 10:49:41 +0100
  • daa8eff104 Mines have a short radar range. Steve 2016-03-30 22:41:34 +0100
  • 3646a9326a Start of mines. Steve 2016-03-30 07:22:58 +0100
  • 510bd3da00 AI target focus for bombers. Steve 2016-03-29 22:46:07 +0100
  • 52691f7be5 Enable AI flags to focus on targets. Steve 2016-03-29 22:45:46 +0100
  • 6016e46c37 Mission tweaks. Steve 2016-03-29 21:57:02 +0100
  • 8705337e2a Show number of conditions on HUD, as well as objectives. Steve 2016-03-29 07:19:39 +0100
  • e6ea4bff06 Reworked canAttack logic. Steve 2016-03-29 07:09:26 +0100
  • ce8f1fed93 Replaced Rebel Firefly and Nymph with Razor and Shale. Steve 2016-03-29 07:09:10 +0100
  • 11ce19e677 Added Blizzard. Steve 2016-03-28 22:33:15 +0100
  • c98acc9ef6 Misc. info updates. Steve 2016-03-28 18:26:20 +0100
  • c288fce12f Windows build fixes. Steve 2016-03-28 18:26:02 +0100
  • f114ad7e7e Merge branch 'develop' into trophies Steve 2016-03-28 16:09:24 +0100
  • 2168b72401 Allow -info to enable INFO level logging. Steve 2016-03-28 16:07:47 +0100
  • c0a547addb Added Razor and Shale. Steve 2016-03-28 13:54:06 +0100
  • 0e4129069a Start of first Aster mission. Steve 2016-03-28 11:47:24 +0100
  • ab8be196b5 Khepri now green and associated with rogue nation. Steve 2016-03-28 11:47:11 +0100
  • 81f2dd1947 Stray revert compile fix. Steve 2016-03-28 11:46:20 +0100