tbftss/src/battle
Steve 5fa9ea1922 Added new sound effects. 2016-06-07 08:29:52 +01:00
..
ai.c fleeWithinBattleArea bug fix. 2016-06-02 11:20:18 +01:00
ai.h Moved max suspicion reaction to scripts in missions. 2016-05-20 10:51:35 +01:00
battle.c Show OK / Cancel dialog for restarting and quitting missions. 2016-06-03 13:57:24 +01:00
battle.h Show OK / Cancel dialog for restarting and quitting missions. 2016-06-03 13:57:24 +01:00
bullets.c Revenge trophy requires player to kill the enemy that killed them last. 2016-05-26 18:17:46 +01:00
bullets.h Merge. 2016-05-15 08:19:26 +01:00
capitalShips.c Move components offscreen to begin with, so the engine effects don't jump. 2016-05-31 09:13:17 +01:00
capitalShips.h Disable capital ship itself, when gun and engines are destroyed (not just components). 2016-05-23 09:18:10 +01:00
debris.c Removed \n from logging. 2016-04-04 11:25:09 +01:00
debris.h Misc clean up. 2016-04-02 16:38:26 +01:00
effects.c Merge. 2016-05-15 08:19:26 +01:00
effects.h Don't use quadtree for drawing. 2016-04-02 16:37:49 +01:00
entities.c Only print message when mission is in progress (don't spam the console). 2016-06-02 09:49:49 +01:00
entities.h Allow some missions have to unlimited enemies (unwinnable epics). 2016-05-29 09:36:10 +01:00
fighters.c "Reset" a fighter by simply spawning another in it's place. 2016-05-30 11:59:31 +01:00
fighters.h Only award PANDORAN trophy at end of successful mission. 2016-05-24 11:46:20 +01:00
hud.c Added Waypoint challenge type. 2016-06-01 09:32:10 +01:00
hud.h Moved max suspicion reaction to scripts in missions. 2016-05-20 10:51:35 +01:00
items.c Allow item images to be random. 2016-06-05 08:35:59 +01:00
items.h Merge. 2016-05-15 08:19:26 +01:00
jumpgate.c Activate / deactivate nodes as well as jumpgate. 2016-05-17 13:49:33 +01:00
jumpgate.h Merge. 2016-05-15 08:19:26 +01:00
locations.c Merge. 2016-05-15 08:19:26 +01:00
locations.h Merge from develop. 2016-03-27 11:21:23 +01:00
messageBox.c Shortern text width, so text doesn't overflow. 2016-05-31 09:16:42 +01:00
messageBox.h Shortern text width, so text doesn't overflow. 2016-05-31 09:16:42 +01:00
mine.c Merge. 2016-05-15 08:19:26 +01:00
mine.h Merge. 2016-05-15 08:19:26 +01:00
missionInfo.c Update to showing objective numbers. 2016-04-07 12:39:53 +01:00
missionInfo.h Challenge integration updates. 2016-02-28 13:02:57 +00:00
objectives.c Added new sound effects. 2016-06-07 08:29:52 +01:00
objectives.h Added new sound effects. 2016-06-05 11:22:19 +01:00
player.c Added new sound effects. 2016-06-05 11:22:19 +01:00
player.h Merge. 2016-05-15 08:19:26 +01:00
quadtree.c Merge. 2016-05-15 08:19:26 +01:00
quadtree.h Don't recurse into quads that haven't had anything added to them. 2016-04-20 13:53:25 +01:00
radar.c Default to 2x radar range. 2016-06-02 09:49:58 +01:00
radar.h i18n updates. Not optimised. That will come later. 2016-02-27 19:16:17 +00:00
rope.c Added new sound effects. 2016-06-07 08:29:52 +01:00
rope.h Added new sound effects. 2016-06-07 08:29:52 +01:00
script.c Use campaignFinished variable in battle, to prevent script crashes. 2016-06-01 09:55:28 +01:00
script.h Use campaignFinished variable in battle, to prevent script crashes. 2016-06-01 09:55:28 +01:00
spawners.c Spawn Pandoran backup more quickly. 2016-05-17 11:31:59 +01:00
spawners.h Allow flags of spawned entities to be set. 2016-04-15 11:31:39 +01:00
starfield.c Misc. code clean up. 2016-05-25 07:57:13 +01:00
starfield.h Misc. code clean up. 2016-05-25 07:57:13 +01:00
waypoints.c Added new sound effects. 2016-06-07 08:29:52 +01:00
waypoints.h Added new sound effects. 2016-06-07 08:29:52 +01:00