tbftss/src/battle/fighters.h

34 lines
1.2 KiB
C

/*
Copyright (C) 2015-2019,2022 Parallel Realities
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
void destroyFighterStats(void);
void destroyFighterDefs(void);
void loadFighters(struct cJSON *node);
void loadFighterDefs(void);
Entity **getDBFighters(int *num);
void retreatAllies(void);
void retreatEnemies(void);
void damageFighter(Entity *e, int amount, long flags);
void applyFighterBrakes(void);
void applyFighterThrust(void);
void doFighter(void);
void resetFighter(Entity *fighter);
Entity *spawnFighter(char *name, int x, int y, int side);