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ai.c
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Separate gun AI.
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2015-12-10 10:16:27 +00:00 |
ai.h
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Allow mod to handle floats.
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2015-12-10 10:05:00 +00:00 |
battle.c
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Shift dead entities out of main list instead of freeing, to counter dangling pointers.
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2015-12-10 10:15:27 +00:00 |
battle.h
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Shift dead entities out of main list instead of freeing, to counter dangling pointers.
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2015-12-10 10:15:27 +00:00 |
bullets.c
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Bullets don't hit their own entity groups (mainly for capital ships).
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2015-12-10 10:16:16 +00:00 |
bullets.h
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Allow mod to handle floats.
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2015-12-10 10:05:00 +00:00 |
capitalShips.c
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Further capital ship tweaks.
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2015-12-10 10:04:22 +00:00 |
capitalShips.h
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Further capital ship tweaks.
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2015-12-10 10:04:22 +00:00 |
challenges.c
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Added new stats.
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2015-11-17 07:23:50 +00:00 |
challenges.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
effects.c
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Various tweaks and refactoring to accomodate capital ships.
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2015-12-07 19:19:41 +00:00 |
effects.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
entities.c
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Shift dead entities out of main list instead of freeing, to counter dangling pointers.
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2015-12-10 10:15:27 +00:00 |
entities.h
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Clear entire grid at start of frame (removing individuals is buggy right now).
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2015-12-08 06:44:53 +00:00 |
extractionPoint.c
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Added EF_STATIC, to prevent entities from moving.
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2015-11-29 13:23:01 +00:00 |
extractionPoint.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
fighters.c
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Further capital ship code updates. Added long range fire flag for cannons.
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2015-12-08 22:42:31 +00:00 |
fighters.h
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Various tweaks and refactoring to accomodate capital ships.
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2015-12-07 19:19:41 +00:00 |
grid.c
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Clear entire grid at start of frame (removing individuals is buggy right now).
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2015-12-08 06:44:53 +00:00 |
grid.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
hud.c
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Removed missiles types. Now only homing missiles, and rockets for bombers.
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2015-11-21 23:45:22 +00:00 |
hud.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
items.c
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Allow for file location to be determined automatically.
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2015-12-02 23:20:19 +00:00 |
items.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
messageBox.c
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Set size of message box, based on amount of text.
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2015-12-06 15:03:44 +00:00 |
messageBox.h
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Set size of message box, based on amount of text.
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2015-12-06 15:03:44 +00:00 |
missionInfo.c
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Don't show current / target numbers for conditions.
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2015-11-13 16:56:53 +00:00 |
missionInfo.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
objectives.c
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Invoke script when objective is complete.
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2015-11-30 12:41:27 +00:00 |
objectives.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
player.c
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Further capital ship tweaks.
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2015-12-09 07:25:24 +00:00 |
player.h
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Allow mod to handle floats.
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2015-12-10 10:05:00 +00:00 |
radar.c
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Display rebels as red on radar.
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2015-11-29 12:56:00 +00:00 |
radar.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
rope.c
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Further capital ship code updates. Added long range fire flag for cannons.
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2015-12-08 22:42:31 +00:00 |
rope.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
script.c
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Prevent buffer overflow when reading script.
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2015-12-06 15:03:59 +00:00 |
script.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
starfield.c
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Initial check in to GitHub.
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2015-10-20 12:51:49 +01:00 |
starfield.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |
waypoints.c
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Added EF_STATIC, to prevent entities from moving.
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2015-11-29 13:23:01 +00:00 |
waypoints.h
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Created common.h to aid with cross compiling.
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2015-12-05 08:15:58 +00:00 |