2018-01-21 10:31:38 +01:00
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VERSION = 0.1
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REVISION = $(shell git rev-list HEAD 2>/dev/null | wc -l)
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LOCALE_MO = $(patsubst %.po,%.mo,$(wildcard locale/*.po))
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2018-01-25 08:41:10 +01:00
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SEARCHPATH += src
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SEARCHPATH += src/combat
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SEARCHPATH += src/game
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SEARCHPATH += src/hub
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SEARCHPATH += src/system
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SEARCHPATH += src/util
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SEARCHPATH += src/widgets
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SEARCHPATH += src/world
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SEARCHPATH += src/world/entities
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SEARCHPATH += src/world/entities/blobs
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2018-01-21 10:31:38 +01:00
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vpath %.c $(SEARCHPATH)
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vpath %.h $(SEARCHPATH)
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DEPS += defs.h structs.h
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2018-01-24 09:43:08 +01:00
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OBJS += atlas.o
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2018-01-22 08:23:23 +01:00
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OBJS += camera.o combat.o
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2018-01-21 10:31:38 +01:00
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OBJS += draw.o
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2018-01-22 08:44:15 +01:00
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OBJS += effects.o entities.o explosions.o
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2018-01-21 10:31:38 +01:00
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OBJS += game.o
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2018-01-24 08:16:52 +01:00
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OBJS += hub.o hud.o
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2018-01-22 09:27:08 +01:00
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OBJS += init.o input.o io.o items.o
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2018-01-21 10:31:38 +01:00
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OBJS += lookup.o
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2018-01-25 08:41:10 +01:00
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OBJS += main.o map.o maths.o mia.o
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2018-01-21 13:57:01 +01:00
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OBJS += objectives.o
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2018-01-23 08:42:13 +01:00
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OBJS += particles.o player.o
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2018-01-21 12:31:53 +01:00
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OBJS += quadtree.o
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2018-01-22 08:44:15 +01:00
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OBJS += sound.o sprites.o
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2018-01-21 13:19:07 +01:00
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OBJS += text.o textures.o title.o triggers.o
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2018-01-24 23:15:24 +01:00
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OBJS += unit.o util.o
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2018-01-22 09:27:08 +01:00
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OBJS += weapons.o widgets.o
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2018-01-21 10:31:38 +01:00
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# top-level rule to create the program.
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all: $(PROG) $(LOCALE_MO)
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# compiling other source files.
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%.o: %.c %.h $(DEPS)
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$(CC) $(CFLAGS) $(CXXFLAGS) -c $<
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%.mo: %.po
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msgfmt -c -o $@ $<
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# cleaning everything that can be automatically recreated with "make".
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clean:
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$(RM) $(OBJS) $(PROG) $(LOCALE_MO)
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