Commit Graph

86 Commits

Author SHA1 Message Date
Steve baabbbe31c Changed mission unlocking logic. Missions now specify their dependent mission. 2018-03-06 21:47:21 +00:00
Steve f634a28127 Scroll to observing entity. 2018-03-02 22:21:45 +00:00
Steve 0a5d2d8cfb Show additional stats. 2018-03-02 08:09:04 +00:00
Steve 4d086a5136 Show more entity location information on the radar. 2018-02-28 21:59:20 +00:00
Steve d2bc37eebf Allow selection of screen resolution. 2018-02-27 21:54:52 +00:00
Steve bf9ab57e2f Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
Steve 59e8b08fdc Set and save control options. 2018-02-20 19:24:17 +00:00
Steve 2600f3cd1a Restrict displaying of trophies during mission. 2018-02-20 12:31:41 +00:00
Steve 8a9dcb1ff7 Further widget updates. 2018-02-20 12:17:06 +00:00
Steve dc85abac77 Start of options screen. 2018-02-19 19:15:07 +00:00
Steve 25cf4f2814 Removed resumingMission field. 2018-02-18 11:25:00 +00:00
Steve bd6b6d752a Show start and cancel widgets on mission info. 2018-02-18 07:59:14 +00:00
Steve 0d87786af4 More widget work. 2018-02-15 22:56:22 +00:00
Steve 203183edc1 Widget and trophy updates. 2018-02-15 21:38:26 +00:00
Steve 3e23d83f3a Load width and height for widgets. 2018-02-14 22:32:03 +00:00
Steve 6c2d39e1d1 Widget and trophy updates. 2018-02-14 19:12:29 +00:00
Steve d71bee6b11 Use single variable to track mission type. 2018-02-14 07:26:51 +00:00
Steve ea323685c9 Stats updates. Start of trophy code. 2018-02-13 21:36:42 +00:00
Steve 5f150901e1 Radar map updates. 2018-02-12 22:40:15 +00:00
Steve 58c398475c Allow world to be set as static, for testing. 2018-02-11 12:37:37 +00:00
Steve 1b7f2255b1 Don't load custom sprites. 2018-02-10 17:25:43 +00:00
Steve ccf228f875 Control and input updates. 2018-02-08 21:53:32 +00:00
Steve 3afbfabeb5 Joypad controls (hardcoded, for now). 2018-02-07 19:20:36 +00:00
Steve c287a1333e Control updates. 2018-02-07 18:27:42 +00:00
Steve 0618c05b52 Store all items as items, rather than separating out keys. 2018-02-07 07:51:47 +00:00
Steve b92c9dea9c Start of joypad handling. 2018-02-06 22:26:05 +00:00
Steve 2543d469ac Show info point messages. 2018-02-06 08:16:30 +00:00
Steve 156a5dac8f isOnScreen -> isVisible. 2018-02-06 07:32:08 +00:00
Steve 89b4b05a11 Added controls.c. 2018-02-05 22:08:35 +00:00
Steve 800f26055f Added particle effects. 2018-02-04 16:14:14 +00:00
Steve 827a825c2d Jetpack / aqualung fix. 2018-02-04 08:20:49 +00:00
Steve 5bfea20534 Pick up and store items. 2018-02-04 08:11:42 +00:00
Steve c77cea92a6 Collision bug fixes. 2018-02-03 11:32:03 +00:00
Steve b3c8ca90d5 Start of entity management. 2018-02-03 08:44:02 +00:00
Steve 3c7b3b5170 Added world code. 2018-02-02 19:10:12 +00:00
Steve 0872a3b82b Animation and drawing updates. 2018-02-02 08:00:27 +00:00
Steve 0df09f914a Particles processing, Bob, and entity actions. 2018-02-01 21:51:43 +00:00
Steve 3fa7c7a525 Animate entities. 2018-01-31 22:54:14 +00:00
Steve d11443158d Use getCurrentSprite for entity sprites. 2018-01-31 22:28:00 +00:00
Steve cab6d3b205 Render entities. 2018-01-31 21:50:49 +00:00
Steve 0d534d6ef8 Correctly limit camera. 2018-01-31 08:37:01 +00:00
Steve 81000d7948 Specify unit type name. 2018-01-31 08:08:50 +00:00
Steve 0705225253 Load and save for some entities. 2018-01-30 22:47:40 +00:00
Steve 917753aefe Loading some entities. 2018-01-30 08:29:09 +00:00
Steve 21e50e51e7 Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
Steve d999c14776 Start of entity loading. 2018-01-29 22:12:18 +00:00
Steve 7f237e3c8f Start of world loading. 2018-01-29 08:34:39 +00:00
Steve 73c0ef66b2 Load sprites. 2018-01-28 17:23:49 +00:00
Steve 8bd0244a33 Added i18n stuff. 2018-01-28 16:33:37 +00:00
Steve 53c8c4984e Using anonymous structures to shrink size of Entity object. 2018-01-28 08:30:53 +00:00