Commit Graph

418 Commits

Author SHA1 Message Date
Steve 930ca048a9 Unlock all missions when game is complete, for free play. Remove all cells and hearts. 2018-03-16 08:29:13 +00:00
Steve 8d54233df5 Start of credits. 2018-03-16 08:28:25 +00:00
Steve 2dcbeb368d Code tidy. 2018-03-15 08:01:04 +00:00
Steve fc2efeac31 Start of ending. 2018-03-15 08:00:00 +00:00
Steve 124122ed7f v0.7 2018-03-15 07:59:43 +00:00
Steve 2f2ee2a8cd Don't kill entity stuck inside another, just remove from quadtree. 2018-03-14 22:42:15 +00:00
Steve 370adf36b6 Don't stop music when game is complete. 2018-03-14 22:41:55 +00:00
Steve e585281716 README.md update. 2018-03-14 07:34:25 +00:00
Steve d7622f2739 Don't try to install data. 2018-03-14 07:34:12 +00:00
Steve 883d576ca7 Don't count enemy deaths more than once. 2018-03-13 08:25:57 +00:00
Steve 20acee4334 Store door closed X and Y. 2018-03-13 08:25:41 +00:00
Steve d6ec2dff08 Laser trap fix. 2018-03-13 08:25:16 +00:00
Steve 2e8af03b36 Fix for demo data. 2018-03-13 08:25:08 +00:00
Steve 698535344f Increase chance of battery being dropped. 2018-03-13 08:24:53 +00:00
Steve de2295efe9 Warn about missing atlas entries. 2018-03-13 08:24:41 +00:00
Steve 3b4b690ebf Start of README.md. 2018-03-13 08:24:23 +00:00
Steve 04416e52ab Fix for laser trap not killing some enemies. 2018-03-11 07:51:29 +00:00
Steve 60261932b0 Removed static cheat. 2018-03-09 18:26:44 +00:00
Steve cdb0230bc7 Save images as PNG (can be a bit slow). 2018-03-09 18:26:33 +00:00
Steve b4d681a4eb Process command line arguments. 2018-03-09 18:26:04 +00:00
Steve 61dd0ceb40 Autocomplete mission when Cell and Heart have been found, and we're in MS_MISSING_HEART_CELL. 2018-03-09 07:32:23 +00:00
Steve 0593bca212 Don't worry about item pads stuck in floors. 2018-03-09 07:31:50 +00:00
Steve 8be4f6c773 Show all direction markers on radar, instead of one single direction. 2018-03-08 07:54:20 +00:00
Steve cfd90c27c1 Don't move start position when carrying item. 2018-03-08 07:53:57 +00:00
Steve fdfd875d8a When player manually quits, don't show mission complete screen. 2018-03-08 07:53:26 +00:00
Steve 74383264c2 Use saveDelay, to prevent premature saving while manually quitting levels. 2018-03-08 07:52:42 +00:00
Steve 6b2139b6ce Remove EF_GONE flag from enemies when they are killed. 2018-03-08 07:32:04 +00:00
Steve 34df6121dd Warn about entities that are stuck in walls at start of level. 2018-03-07 21:38:18 +00:00
Steve e577d7e16f Don't allow Bob and Teeka to shoot one another. 2018-03-07 21:37:54 +00:00
Steve 9270607d6e Move carried item around with unit. 2018-03-07 21:37:31 +00:00
Steve 36b5265b08 INFO level logging. 2018-03-07 21:37:07 +00:00
Steve 9404312594 Set created keys to Bob's position. 2018-03-07 21:36:57 +00:00
Steve ea15674fd4 Slightly lower chance of dropping weapons. 2018-03-07 21:35:56 +00:00
Steve 22f7b02413 Mark carried items on radar, so they don't become invisible during clean up runs. 2018-03-07 07:51:40 +00:00
Steve 009bb74a95 Save type of destructable and exit. 2018-03-07 07:49:24 +00:00
Steve baabbbe31c Changed mission unlocking logic. Missions now specify their dependent mission. 2018-03-06 21:47:21 +00:00
Steve 1d033cf327 Don't allow Teeka's shots to hurt the player. 2018-03-06 08:24:45 +00:00
Steve 7b915a77a8 Show item pads on radar. 2018-03-05 08:39:54 +00:00
Steve 7dff960e42 Call change environment when finishing teleport, for instances where teleportation occurred in water. 2018-03-05 08:39:42 +00:00
Steve f720d9457c Set MIA to foreground when teleporting. 2018-03-05 08:38:59 +00:00
Steve 3a88c5163a Don't scale items in inventory screen if <= 40px. 2018-03-04 21:40:44 +00:00
Steve af35c426e9 Show destructables on radar as red markers. 2018-03-04 17:04:28 +00:00
Steve f9adb8d8b8 Crush faster. 2018-03-04 17:04:13 +00:00
Steve 83e7276fa9 Defend against divide by 0. 2018-03-04 17:03:11 +00:00
Steve 924978c2a0 Accuracy stat fix. 2018-03-04 17:02:53 +00:00
Steve 4c08307f18 Save game when awarding trophies in Hub. 2018-03-04 16:01:44 +00:00
Steve 222147665e Show oxygen level to 1 decimal place. 2018-03-04 13:36:11 +00:00
Steve 934dd431aa Allow some entities to be crushed, to prevent them blocking lifts, etc. 2018-03-04 13:36:00 +00:00
Steve 95a4131a99 Don't use the camera position for entity observation, as it might never finish, due to clipping. 2018-03-04 10:51:05 +00:00
Steve f3cf1ec945 Drop weapons a little more frequently. 2018-03-04 10:50:00 +00:00