Steve
|
934dd431aa
|
Allow some entities to be crushed, to prevent them blocking lifts, etc.
|
2018-03-04 13:36:00 +00:00 |
Steve
|
f3cf1ec945
|
Drop weapons a little more frequently.
|
2018-03-04 10:50:00 +00:00 |
Steve
|
a3a4c01049
|
Play sound when recharging from power pool.
|
2018-03-04 09:49:16 +00:00 |
Steve
|
1073276c6f
|
Fix for Bob taking slime / lava damage.
|
2018-03-04 09:48:33 +00:00 |
Steve
|
fca87f6575
|
Use MAX_DESCRIPTION_LENGTH to prevent target name truncation.
|
2018-03-03 16:04:40 +00:00 |
Steve
|
6ba888436b
|
Ensure Bob faces correct way at beginning of mission.
|
2018-03-03 16:04:18 +00:00 |
Steve
|
0c2f069fef
|
Only count laser hits once.
|
2018-03-03 07:41:05 +00:00 |
Steve
|
eb6e653837
|
Cell and heart saving bug fix.
|
2018-03-01 22:30:33 +00:00 |
Steve
|
2634a6fd97
|
Tidied all header.
|
2018-03-01 07:52:50 +00:00 |
Steve
|
dd7188afc7
|
Store Bob's facing, to restore when resetting.
|
2018-03-01 07:41:04 +00:00 |
Steve
|
6b246971b3
|
Tidied headers.
|
2018-02-27 22:35:31 +00:00 |
Steve
|
18fa11d278
|
Start of extra blood / explosions.
|
2018-02-27 21:55:15 +00:00 |
Steve
|
938fbaf9e0
|
Destructable death bug fix.
|
2018-02-27 08:15:53 +00:00 |
Steve
|
a085a028b9
|
Laser trap and item pad sound effects.
|
2018-02-27 08:14:37 +00:00 |
Steve
|
af4ce38296
|
Added directional audio.
|
2018-02-26 18:56:13 +00:00 |
Steve
|
bf9ab57e2f
|
Use specific collision bounds for certain objects.
|
2018-02-26 07:38:20 +00:00 |
Steve
|
501db4420b
|
Use entity id to play sounds.
|
2018-02-25 17:29:44 +00:00 |
Steve
|
443255baea
|
Debugging stuff.
|
2018-02-25 12:36:34 +00:00 |
Steve
|
537f3c42ff
|
Extern fixes.
|
2018-02-25 07:55:17 +00:00 |
Steve
|
ada4768efd
|
Implemented Tank Commander boss.
|
2018-02-25 07:55:06 +00:00 |
Steve
|
15d6ca5678
|
Added EyeDroid Commander boss battle.
|
2018-02-24 16:53:03 +00:00 |
Steve
|
db9cddb7e8
|
Load / save functions for weapon pickups.
|
2018-02-24 16:00:48 +00:00 |
Steve
|
9c279da3a2
|
Ensure that sprite frames don't overrun array bounds.
|
2018-02-24 15:59:26 +00:00 |
Steve
|
0d08f6096f
|
Boss updates.
|
2018-02-24 15:58:14 +00:00 |
Steve
|
f1c3b3e680
|
Set Bob to gone when killed, to avoid crash.
|
2018-02-23 19:25:31 +00:00 |
Steve
|
bf1e8f64f6
|
Make enemies less aggressive, except in Outposts.
|
2018-02-23 19:25:07 +00:00 |
Steve
|
1b8e5ef641
|
Make cannon more aggressive. Align missile flame trail.
|
2018-02-23 07:49:59 +00:00 |
Steve
|
28d3c70183
|
Checkpoint bug fix.
|
2018-02-19 19:14:32 +00:00 |
Steve
|
72efd1048b
|
Trophy updates.
|
2018-02-19 19:13:29 +00:00 |
Steve
|
25cf4f2814
|
Removed resumingMission field.
|
2018-02-18 11:25:00 +00:00 |
Steve
|
1ac2960932
|
Add keys to mission when starting.
|
2018-02-18 09:28:25 +00:00 |
Steve
|
0a2cd17622
|
Make doors static by default.
|
2018-02-16 08:08:33 +00:00 |
Steve
|
bfef8560cc
|
Only count bullet hit that strike enemies, bosses, or destructables.
|
2018-02-16 07:21:59 +00:00 |
Steve
|
e5976f04dd
|
More misc. updates.
|
2018-02-15 22:56:34 +00:00 |
Steve
|
1df85d0937
|
Misc. tweaks.
|
2018-02-15 21:40:21 +00:00 |
Steve
|
5ecdab744d
|
Save Bob at most recently checkpoint position.
|
2018-02-15 21:39:46 +00:00 |
Steve
|
15857a8dfd
|
Name aqua blob, to prevent save crash.
|
2018-02-15 07:49:46 +00:00 |
Steve
|
79958fa79a
|
Fixed cannon dying.
|
2018-02-15 07:49:28 +00:00 |
Steve
|
aa02babf98
|
Init functions.
|
2018-02-15 07:49:20 +00:00 |
Steve
|
b3ed2b1762
|
Add item pad.
|
2018-02-15 07:48:51 +00:00 |
Steve
|
4258575a26
|
Added Exit, Destructable, and Cannon.
|
2018-02-14 22:31:21 +00:00 |
Steve
|
d71bee6b11
|
Use single variable to track mission type.
|
2018-02-14 07:26:51 +00:00 |
Steve
|
69145189c9
|
Fixed key carrying message bug.
|
2018-02-14 07:12:47 +00:00 |
Steve
|
ea323685c9
|
Stats updates. Start of trophy code.
|
2018-02-13 21:36:42 +00:00 |
Steve
|
035a8ae679
|
Tidied headers.
|
2018-02-12 22:40:46 +00:00 |
Steve
|
c47a15b88a
|
Check for existence of active when loading.
|
2018-02-12 19:15:20 +00:00 |
Steve
|
ff74e19f12
|
Use createEvilBlob and createEyeDroid functions.
|
2018-02-12 18:26:18 +00:00 |
Steve
|
26858489b9
|
Start of radar map.
|
2018-02-12 08:09:03 +00:00 |
Steve
|
57c7ad3bd1
|
Prompt Teeka to exit immediately.
|
2018-02-11 14:10:27 +00:00 |
Steve
|
4f0a056a9a
|
Play sound when Teeka fires.
|
2018-02-11 14:10:15 +00:00 |