Commit Graph

116 Commits

Author SHA1 Message Date
Steve 2eab687dec Tidied headers. 2018-02-01 21:52:23 +00:00
Steve 0df09f914a Particles processing, Bob, and entity actions. 2018-02-01 21:51:43 +00:00
Steve 75b18c03f1 Added entity init() functions. 2018-02-01 07:50:37 +00:00
Steve 3fa7c7a525 Animate entities. 2018-01-31 22:54:14 +00:00
Steve d11443158d Use getCurrentSprite for entity sprites. 2018-01-31 22:28:00 +00:00
Steve cab6d3b205 Render entities. 2018-01-31 21:50:49 +00:00
Steve 81000d7948 Specify unit type name. 2018-01-31 08:08:50 +00:00
Steve 0705225253 Load and save for some entities. 2018-01-30 22:47:40 +00:00
Steve 514a2df3be Tidied headers. 2018-01-30 08:29:32 +00:00
Steve 917753aefe Loading some entities. 2018-01-30 08:29:09 +00:00
Steve 21e50e51e7 Use sprite pointers, rather than ints. 2018-01-29 23:00:14 +00:00
Steve d999c14776 Start of entity loading. 2018-01-29 22:12:18 +00:00
Steve 7f237e3c8f Start of world loading. 2018-01-29 08:34:39 +00:00
Steve 8bd0244a33 Added i18n stuff. 2018-01-28 16:33:37 +00:00
Steve 372f19df03 Tidy headers. 2018-01-28 12:31:12 +00:00
Steve 0bbff1cb85 Moved entites directory out of world. 2018-01-28 09:40:43 +00:00