Commit Graph

141 Commits

Author SHA1 Message Date
Steve 96949ec97c Play pop sound when no blood option selected. 2018-03-21 07:29:04 +00:00
Steve 25c3c499c5 Make droids and evil blobs more aggressive. 2018-03-19 08:08:18 +00:00
Steve 6cf315d3ef Set reappearing units to always process, so they don't vanish for good. 2018-03-18 12:55:51 +00:00
Steve 5828a660d3 Flag MIA as rescued immediately. 2018-03-18 12:48:52 +00:00
Steve c39974e2a7 Don't reset a unit's alive status if it's already dead. 2018-03-18 08:36:51 +00:00
Steve 22a01ea5a0 Reset teleporter animation frames when activating. 2018-03-17 16:57:51 +00:00
Steve 12ce22fd57 Name "Lift" as "Platform", to be more generic. 2018-03-17 16:57:35 +00:00
Steve 1becdb42cc Reset Teeka's exit mission flag. 2018-03-17 16:57:11 +00:00
Steve 513f7fdb58 1 in 5 chance of cell or heart being available when in free play mode. 2018-03-16 22:27:26 +00:00
Steve 0f768f593e Don't show blood if blood is off. 2018-03-16 22:26:42 +00:00
Steve 930ca048a9 Unlock all missions when game is complete, for free play. Remove all cells and hearts. 2018-03-16 08:29:13 +00:00
Steve 883d576ca7 Don't count enemy deaths more than once. 2018-03-13 08:25:57 +00:00
Steve 20acee4334 Store door closed X and Y. 2018-03-13 08:25:41 +00:00
Steve d6ec2dff08 Laser trap fix. 2018-03-13 08:25:16 +00:00
Steve 04416e52ab Fix for laser trap not killing some enemies. 2018-03-11 07:51:29 +00:00
Steve 61dd0ceb40 Autocomplete mission when Cell and Heart have been found, and we're in MS_MISSING_HEART_CELL. 2018-03-09 07:32:23 +00:00
Steve cfd90c27c1 Don't move start position when carrying item. 2018-03-08 07:53:57 +00:00
Steve 74383264c2 Use saveDelay, to prevent premature saving while manually quitting levels. 2018-03-08 07:52:42 +00:00
Steve 6b2139b6ce Remove EF_GONE flag from enemies when they are killed. 2018-03-08 07:32:04 +00:00
Steve e577d7e16f Don't allow Bob and Teeka to shoot one another. 2018-03-07 21:37:54 +00:00
Steve 9270607d6e Move carried item around with unit. 2018-03-07 21:37:31 +00:00
Steve ea15674fd4 Slightly lower chance of dropping weapons. 2018-03-07 21:35:56 +00:00
Steve 009bb74a95 Save type of destructable and exit. 2018-03-07 07:49:24 +00:00
Steve 1d033cf327 Don't allow Teeka's shots to hurt the player. 2018-03-06 08:24:45 +00:00
Steve f720d9457c Set MIA to foreground when teleporting. 2018-03-05 08:38:59 +00:00
Steve 934dd431aa Allow some entities to be crushed, to prevent them blocking lifts, etc. 2018-03-04 13:36:00 +00:00
Steve f3cf1ec945 Drop weapons a little more frequently. 2018-03-04 10:50:00 +00:00
Steve a3a4c01049 Play sound when recharging from power pool. 2018-03-04 09:49:16 +00:00
Steve 1073276c6f Fix for Bob taking slime / lava damage. 2018-03-04 09:48:33 +00:00
Steve fca87f6575 Use MAX_DESCRIPTION_LENGTH to prevent target name truncation. 2018-03-03 16:04:40 +00:00
Steve 6ba888436b Ensure Bob faces correct way at beginning of mission. 2018-03-03 16:04:18 +00:00
Steve 0c2f069fef Only count laser hits once. 2018-03-03 07:41:05 +00:00
Steve eb6e653837 Cell and heart saving bug fix. 2018-03-01 22:30:33 +00:00
Steve 2634a6fd97 Tidied all header. 2018-03-01 07:52:50 +00:00
Steve dd7188afc7 Store Bob's facing, to restore when resetting. 2018-03-01 07:41:04 +00:00
Steve 6b246971b3 Tidied headers. 2018-02-27 22:35:31 +00:00
Steve 18fa11d278 Start of extra blood / explosions. 2018-02-27 21:55:15 +00:00
Steve 938fbaf9e0 Destructable death bug fix. 2018-02-27 08:15:53 +00:00
Steve a085a028b9 Laser trap and item pad sound effects. 2018-02-27 08:14:37 +00:00
Steve af4ce38296 Added directional audio. 2018-02-26 18:56:13 +00:00
Steve bf9ab57e2f Use specific collision bounds for certain objects. 2018-02-26 07:38:20 +00:00
Steve 501db4420b Use entity id to play sounds. 2018-02-25 17:29:44 +00:00
Steve 443255baea Debugging stuff. 2018-02-25 12:36:34 +00:00
Steve 537f3c42ff Extern fixes. 2018-02-25 07:55:17 +00:00
Steve ada4768efd Implemented Tank Commander boss. 2018-02-25 07:55:06 +00:00
Steve 15d6ca5678 Added EyeDroid Commander boss battle. 2018-02-24 16:53:03 +00:00
Steve db9cddb7e8 Load / save functions for weapon pickups. 2018-02-24 16:00:48 +00:00
Steve 9c279da3a2 Ensure that sprite frames don't overrun array bounds. 2018-02-24 15:59:26 +00:00
Steve 0d08f6096f Boss updates. 2018-02-24 15:58:14 +00:00
Steve f1c3b3e680 Set Bob to gone when killed, to avoid crash. 2018-02-23 19:25:31 +00:00