blobwarsAttrition/src/world
Steve ead0c5335a Use MAX_PATH (4096) characters for save paths. 2018-04-21 10:10:58 +01:00
..
camera.c MIsc bug fixes. 2018-03-29 08:21:36 +01:00
camera.h Tidied all headers. 2018-03-21 18:26:46 +00:00
effects.c Allow debris to live a little longer, so we can see it burning. 2018-03-23 08:06:11 +00:00
effects.h Tidied all headers. 2018-03-21 18:26:46 +00:00
entities.c Code clean up. 2018-03-30 19:23:57 +01:00
entities.h Tidied all headers. 2018-03-21 18:26:46 +00:00
hud.c Don't draw negative health values. 2018-04-14 16:54:45 +01:00
hud.h Tidied all headers. 2018-03-21 18:26:46 +00:00
items.c i18n updates. 2018-04-01 17:41:45 +01:00
items.h i18n updates. 2018-04-01 17:41:45 +01:00
map.c Correctly clip narrow height levels. 2018-03-31 19:05:20 +01:00
map.h Tidied all headers. 2018-03-21 18:26:46 +00:00
objectives.c i18n updates. 2018-04-01 17:41:45 +01:00
objectives.h i18n updates. 2018-04-01 17:41:45 +01:00
particles.c Use rising parameter for flames. 2018-03-21 08:20:34 +00:00
particles.h Tidied all headers. 2018-03-21 18:26:46 +00:00
player.c Misc. code fixes. 2018-02-25 17:32:29 +00:00
player.h Tidied all headers. 2018-03-21 18:26:46 +00:00
quadtree.c Fix segfault when freeing entities. 2018-02-22 19:03:48 +00:00
quadtree.h Tidied all headers. 2018-03-21 18:26:46 +00:00
radar.c i18n updates. 2018-04-01 17:41:45 +01:00
radar.h Tidied all headers. 2018-03-21 18:26:46 +00:00
triggers.c MIsc bug fixes. 2018-03-29 08:21:36 +01:00
triggers.h Tidied all headers. 2018-03-21 18:26:46 +00:00
world.c Added game complete mission quit message. 2018-04-15 09:26:15 +01:00
world.h Tidied all headers. 2018-03-21 18:26:46 +00:00
worldLoader.c Use MAX_PATH (4096) characters for save paths. 2018-04-21 10:10:58 +01:00
worldLoader.h Tidied all headers. 2018-03-21 18:26:46 +00:00
worldSaver.c Use MAX_PATH (4096) characters for save paths. 2018-04-21 10:10:58 +01:00
worldSaver.h Tidied all headers. 2018-03-21 18:26:46 +00:00