38 lines
1.1 KiB
Lua
38 lines
1.1 KiB
Lua
|
function add_tiles_to_room (map, room_x, room_y, texture)
|
||
|
for i=0,11 do
|
||
|
for j=0,15 do
|
||
|
if (i == 0 and j == 0) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 0, 48)
|
||
|
elseif (i == 11 and j == 0) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 0, 80)
|
||
|
elseif (i == 0 and j == 15) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 32, 48)
|
||
|
elseif (i == 11 and j == 15) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 32, 80)
|
||
|
elseif (i == 0) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 16, 48)
|
||
|
elseif (j == 0) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 0, 64)
|
||
|
elseif (i == 11) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 16, 80)
|
||
|
elseif (j == 15) then
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 32, 64)
|
||
|
else
|
||
|
add_tile(map, room_x, room_y, i, j, texture, 16, 64)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
map = create_map()
|
||
|
-- add_texture(map, "path/to/a/fancy/texture")
|
||
|
-- add_tile(map, 1, 2, 3)
|
||
|
|
||
|
local floorTexture = add_texture(map, "assets/Objects/Floor.png")
|
||
|
|
||
|
for i=0,9 do
|
||
|
for j=0,9 do
|
||
|
add_tiles_to_room(map, i, j, floorTexture);
|
||
|
end
|
||
|
end
|