breakhack/src/gamestate.h

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2017-12-22 06:27:58 +01:00
#ifndef GAMESTATE_H_
#define GAMESTATE_H_
typedef enum GameState_t {
MENU,
PLAYING,
IN_GAME_MENU,
GAME_OVER,
QUIT
2017-12-22 06:27:58 +01:00
} GameState;
#endif // GAMESTATE_H_